with the enemy event on the map, if the lock facing was on so they can't turn and face another direction, if you was to mave to say behind the enemy, will they attack you as if they are facing you or will they attack as if they are stuck facing one directing, like for say, a Demon Wall Boss
also, i have some mroe suggestions
1) Damage Events, like flames or lava or anything liek that which will hurt both enemies and allies
2) Target circle, have like a comment in the event to make a circle apear around that even on the minimap, that way you can have an NPC that you need to talk to to progress highlighted with a circle, and also have something like that for when your targting an enemy with a skill to show which enemy your attacking on the map
3) Status Addons script, i remember you saying on the old forum that only a few status like poison and that will work while others will have to be coded, well, why not make a Status Addons script with any and all status effects you can think of, you can even though the status in Tons into this aswell
4) Mugshot on HUD, i notice when you do get affected by a status you get an icon, why not make an option where you can have the a character mugshot insted and when they get affected with a status, the image changes, ofcause it would only need to aply to the player your controling, and you'll have to make a face for every state you have in the database
here's an example, player gets infected with poison, their mugshot turnes green, player gets into a rage forum, their mug chnages to make them look likme their angry
you can also have it so that their face changes when they reach so much health, like doom, but not so crappy