Author Topic: [XP] Blizz-ABS  (Read 868768 times)

Offline Jaiden

  • Awakened Visionist
  • **
  • Posts: 69
  • LV: 2
  • Gender: Female
    • View Profile
    • Legends of Astravia
Re: [XP] Blizz-ABS
« Reply #5420 on: November 09, 2017, 10:00:57 PM »
There are scripts that offer running and jumping. I personally have never used them, but there's a couple in the script database.
I noticed this, I just figured Blizz's would be the best since it's the most up-to-date and reasonably supported. I'll probably take a look at some of those, too.

Offline sowi3

  • Total Beginner
  • Posts: 8
  • LV: 0
    • View Profile
Re: [XP] Blizz-ABS
« Reply #5421 on: November 10, 2017, 12:18:03 PM »
Hey its me again! Sorry I didnt answer before. I just disabled the jumping option and focused on other things. Smehow i think the autorun with variables and stuff makes my character not walk?? The one you helpe me with. i followed your instuctions

Offline Jaiden

  • Awakened Visionist
  • **
  • Posts: 69
  • LV: 2
  • Gender: Female
    • View Profile
    • Legends of Astravia
Re: [XP] Blizz-ABS
« Reply #5422 on: November 10, 2017, 02:40:53 PM »
Hey its me again! Sorry I didnt answer before. I just disabled the jumping option and focused on other things. Smehow i think the autorun with variables and stuff makes my character not walk?? The one you helpe me with. i followed your instuctions
You'll have to post a demo, I don't think there is enough context here for us to help you.

Offline Sin86

  • Transcended Spirit
  • ***
  • Posts: 178
  • LV: 2
    • View Profile
Re: [XP] Blizz-ABS
« Reply #5423 on: December 04, 2017, 03:22:02 AM »
So I need some help as I'm trying to understand this piece of code.

$BlizzABS.get_enemy(event_id).last_hit_by
$game_player.last_action
$game_party.actors[party_position].last_hit_by


I need to have some complete formulas of how these pieces of code are done. I see last hit by, but hit by what? I know it is a battler, will it be "$game_party.actors[party_position].last_hit_by battler 1" or $game_party.actors[party_position].last_hit_by 1"? Are the battlers event IDs? I need some examples, complete examples of how to use this code. The manual doesn't seem to be giving me much.

Do these go into conditional branches or just the regular script command? Again, the manual doesn't give me much detail.
« Last Edit: December 04, 2017, 03:23:44 AM by Sin86 »

Offline KK20

  • Master Scripter Fixer
  • Global Moderator
  • Guardian of Chaos
  • ****
  • Posts: 3097
  • LV: 374
  • Gender: Male
  • Choco Octo <3
    • View Profile
Re: [XP] Blizz-ABS
« Reply #5424 on: December 04, 2017, 04:32:21 AM »
You can easily test this yourself by making an event that outputs the method's return. Make another event that you can talk to that has this script call in it:
Code: [Select]
p $game_party.actors[0].last_hit_by
It should return nil if you don't get hit and a Game_Enemy object when you do. Looking at the methods Game_Enemy returns, I don't see any way to get the event ID that last attacked the actor. You can get the enemy database ID by simply putting .id at the end of the above script call.

And it can go in either conditional branches or script commands. You just have to explain what it is you want to do.
« Last Edit: December 04, 2017, 05:49:30 AM by KK20 »



Other Projects
RPG Maker XP AceUpgrade RMXP to RMVXA performance!
XPA TilemapTilemap rewrite with many features, including custom resolution!


NNID: KK20-CP
Discord: KK20 Tyler#8901

Offline glithch

  • Total Beginner
  • Posts: 9
  • LV: 0
    • View Profile
Re: [XP] Blizz-ABS
« Reply #5425 on: December 20, 2017, 12:49:46 PM »
hey! i wanted to ask how to make the enemy even MORE agressive. i want them to attack on sight. and whatever AI i check in configurations the enemy just kind of,,, hops around (my enemy is a rabbit lol) before noticing my chara.

Offline Blizzard

  • This sexy
  • Administrator
  • has over 9000 posts
  • *****
  • Posts: 19962
  • LV: 642
  • Gender: Male
  • Magic midgets.
    • View Profile
    • You're already on it. (-_-')
Re: [XP] Blizz-ABS
« Reply #5426 on: December 20, 2017, 02:39:37 PM »
Maybe you need to modify their perception data if that's what they do.
Check out Daygames and our games:

King of Booze      King of Booze: Never Ever      Pet Bots
Drinking Game for Android      Never have I ever for Android      Pet Bots for Android
Drinking Game for iOS      Never have I ever for iOS      Pet Bots for iOS
Drinking Game on Steam


Quote from: winkio
I do not speak to bricks, either as individuals or in wall form.

Quote from: Barney Stinson
When I get sad, I stop being sad and be awesome instead. True story.