# tint viewport
@view.tone = case BlizzABS::Config::MENU_COLOR_TINT
when 0
# a random tint
case rand(8)
# darker tint
when 0 then Tone.new(-60, -60, -60, 0)
# blue tint
when 1 then Tone.new(-255, -255, 0, 255)
# green tint
when 2 then Tone.new(-255, 0, -255, 255)
# red tint
when 3 then Tone.new(0, -255, -255, 255)
# yellow tint
when 4 then Tone.new(0, 0, -255, 255)
# mangenta tint
when 5 then Tone.new(0, -255, 0, 255)
# cyan tint
when 6 then Tone.new(-255, 0, 0, 255)
# black-white tint
when 7 then Tone.new(-40, -40, -40, 255)
end
# no tint
when -1 then Tone.new(0, 0, 0, 0)
# black-white tint
when 1 then Tone.new(-40, -40, -40, 255)
# blue tint
when 2 then Tone.new(-255, -255, 0, 255)
# green tint
when 3 then Tone.new(-255, 0, -255, 255)
# red tint
when 4 then Tone.new(0, -255, -255, 255)
# yellow tint
when 5 then Tone.new(0, 0, -255, 255)
# mangenta tint
when 6 then Tone.new(0, -255, 0, 255)
# cyan tint
when 7 then Tone.new(-255, 0, 0, 255)
# darker tint
when 8 then Tone.new(-60, -60, -60, 0)
end