I've made some significant progress in the last couple days after a period of inactivity. I've added:
Basic TreesTrees will play a large role in getting wood, which is crucial for development of towns and cities. Eventually, specific maps will be "forests" and generate lots of trees.
Paths and RoadsBasic, yet extremely important for guiding others or yourself to a specific location. Players will be highly encouraged to use roads.
New Destruction and BuildingBuilding and destroying can now be done from a distance, as well as tiles taking multiple hits to destroy. Tools will be coming soon to speed up this process. As seen in the screenshot, tiles have a defined amount of "hit points" to destroy, which are saved globally. Because of this, you can start destroying a tile and come back later to finish with its hit points retained. Additionally, 2 people hitting a tile would literally destroy it twice as fast, making team work possible for mining operations.
See
this for the full list of updates.
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