Data Backup Utility
Authors: ForeverZer0
Version: 1.0
Type: File Backup Utility
Key Term: Game Utility
IntroductionSimple script for creating backups of your game each time the game is ran in debug mode that I pulled out of the archives. Its runs very quickly and there is practically no slowdown, even with large games. There isn't really a whole lot else to talk about.
Features
- Place script anywhere above "Main"
- Configure the number of backups you would like to keep.
- Backups will be stored in the "Backups" folder in the main game directory, and are always listed in order of newest to oldest
ScreenshotsNone.
DemoNone.
Script#:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:
# Data Backup Utility
# Author: ForeverZer0
# Date: 4.15.2012
# Version: 1.0
#:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:
#
# Explanation:
# Simple script for creating backups of your game each time the game is ran
# in debug mode. Its runs very quickly and there is practically no slowdown,
# even with large games.
#
# Features:
# - Backups your Data folder automatically each debug run
# - Configurable number of backups
# - Runs on a separate thread and invokes system functions for the actual
# processing to prevent any slowdown
#
# Instructions:
# - Place script anywhere above "Main"
# - Configure the number of backups you would like to keep.
# - Backups will be stored in the "Backups" folder in the main game directory,
# and are always listed in order of newest to oldest
#
# Credit/Thanks:
# - ForeverZer0, for the script
#
# Authors Notes:
# - Please report any bugs issues at www.chaos-project.com
#
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module Backup
MAX_BACKUPS = 10
def self.create
system("rd /s/q \"Backups\\Backup #{MAX_BACKUPS}\"")
(1...MAX_BACKUPS).to_a.reverse.each {|i|
dir_name = "Backups/Backup #{i}"
Dir.mkdir(dir_name) unless File.directory?(dir_name)
File.rename(dir_name, "Backups/Backup #{i + 1}")
}
system('xcopy Data "Backups\\Backup 1" /Y/D/I')
end
end
if $DEBUG
Thread.new { Backup.create }
end
Instructions
- Place script anywhere above "Main"
- Configure the number of backups you would like to keep.
- Backups will be stored in the "Backups" folder in the main game directory, and are always listed in order of newest to oldest
CompatibilityWill work with any Windows system, so long as your game contains a "Data" folder.
Credits and Thanks
- ForeverZer0, for the script
Author's NotesPlease report any bugs issues at
www.chaos-project.com.
Enjoy!