[VXA] DIG MOAR

Started by tSwitch, April 20, 2012, 01:30:55 pm

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tSwitch

April 20, 2012, 01:30:55 pm Last Edit: April 20, 2012, 01:34:04 pm by NAMKCOR


A Gold Diggers Production
~ NAMKCOR ~ Gracie ~ Malson ~

Download Release Version 1.0 from DropBox
This game requires the RMVX Ace RTP




Once, not so long ago, there were four powerful wizards:  Rokh'mahn the Sandstorm Gypsy, Arithyst the Icy Gale, Gibbous the Tidal Fury, and Tetrodo the Blight Sage.  Together, these four traveled the world in search of rare and unique relics to call their own.

Their combined power so great, that not even the most powerful hold could keep their treasures from them.

Upon completing their journey, they settled upon the Crescent Isle, each molding the land to fit their desires, and raising a tower to serve as their fortress.  For years, they studied, poured over their relics, and remained isolated from the world, and one another.

Then suddenly, they vanished.

Treasure hunters from around the world thought to steal the once wizard-guarded treasure, but failed miserably, as all those who ventured forth into the towers disappeared, never to return.

You are one such treasure hunter, but ingenuity is on your side, for your Pendant of Recall has served you well in the past, and once more you strike out in search of ancient treasure.



Four Wizard Towers to Plunder!
---
Four towers, each with 5 unique relics, multiple enemies, and themed obstacles.  
Dig your way through the rubble and defeat their guardians to earn all 20 ancient relics.

Hire Mercenaries for your Glorious Quest!
---
Each mercenary adds unique in-combat and out-of-combat utility to the party,
and they bring their own equipment.  Customize your party for your play-style, and
take the wizard towers by storm!

Revamped Classic Battle System!
---
The classic front-view battle system has been revamped with unique monster
patterns, original skills, epic boss fights, and ease of play.  Don't like random encounters?
Don't worry! Each battle is visible on the exploration map!





(click the images to see a larger version, and again to re-shrink)



Original Soundtrack - Malson
Original Monster Battlers - Gracie
Picture Bug Fix - Raizen884
The Rest - NAMKCOR


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tSwitch

CHANGE LOG



Public Release v1.1

  • Fixed a spelling mistake because I'm dumb hurr

  • Fixed the pub door (again)



Public Release v1.0

  • Fixed teleportation while standing in water.

  • Fixed boat not returning to shore.

  • Fixed impossible to escape field-battles.

  • Fixed the timer not actually doing anything.

  • Re-balanced enemies to have less health.

  • Re-balanced enemy drops to be worth more money.

  • Slightly raised the dungeon time limit.



Release Candidate (GIAW entry version)

  • Initial Release



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tSwitch

Note, this game IS a dungeon crawler, if you don't like dungeon crawlers, you won't like this game.

Came in 3rd in Game in a Week 9 : VXA Edition


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Spoofus

April 20, 2012, 02:42:29 pm #3 Last Edit: April 21, 2012, 12:56:36 pm by Spoofus
I am actually fixing to play this, I will let you know what I think of it after I am done.
I'm glad to see a rpgmaker dungeon crawler that looks like it may actually be good.


edit:
okay I have just played this,and it is actually pretty fun i can see how it won third place,the whole time limit in a dungeon definetly put a twist on it.
but good job NAMKOR hope to see more like these in the future.  :)


My Blog site I am working on: http://spoofus.weebly.com/

tSwitch

I can't say you will, haha, RPG Maker isn't really my focus nowadays.
I really only did it for the contest.

BTW this -is- finished (mods?)


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Follow my project: MBlok | Find me on: tSwitch.us | Twitter | Tumblr

G_G

;>_> *moves*

I downloaded it. It definitely looks fun, I'll leave my opinions after I play it.