Tilemap Behavior Test
DescriptionRMXP's original Tilemap class has to be tested for some functionality and behavior. The testing is simple. Change following parameters during the map scene and see how it behaves:
Tilemap#tileset
Tilemap#autotiles
Tilemap#map_data
Tilemap#priorities
The expected behavior is that Tilemap will automatically apply all new tileset data without problems.
Additionally to that, what does Tileset#flash_data do?
PriorityCritical.
PrerequisitesNone
AssignedNobody
Everything elseThis task requires knowledge of Ruby and RMXP.
Don't forget to try setting the values to nil and see what happens.
We need this information to be able to mimic it in our own Tilemap class properly.