Poll

What Alignment are you?

Lawful
2 (28.6%)
Neutral
2 (28.6%)
Chaotic
3 (42.9%)

Total Members Voted: 6

Author Topic: Rakenzarn Tales [Version 2 released]  (Read 17376 times)

Offline Dark_Kyu09

  • Awakened Visionist
  • **
  • Posts: 69
  • LV: 0
    • View Profile
Re: Rakenzarn Tales [Version 1.1 released]
« Reply #20 on: July 30, 2013, 10:02:08 AM »
So far, so good. Here are the first screenshots of version 1.2. Take note that these are still under development, so they may be changed in the future.

(click to show/hide)

Some feedbacks on version 1.1 is greatly appreciated so I can improve the next version.
Never give up your dreams, keep moving on until you make it happen.

----

"Reality is Fantasy"
"Fantasy is Reality"

Offline Dark_Kyu09

  • Awakened Visionist
  • **
  • Posts: 69
  • LV: 0
    • View Profile
Re: Rakenzarn Tales [Version 1.2.1. released]
« Reply #21 on: June 20, 2014, 03:47:03 PM »
I really don't know if anyone's paying much attention here, but I guess I can just post it here on.

Anyways, I've done a lot of updates and improving the game for months. I thought it's a good time to release the updated version. It continues the storyline (about 7 chapters) and improvising the gameplay mechanic.

The current version, 1.2.1., also features a new gameplay element: the Ultra Bosses.
This is actually inspired by the Epic Boss fights from Marvel: Avengers Alliance. These are villains that will only appear when certain characters are in your active party and after defeating certain bosses, mostly the main storyline bosses. But it's not just limited to the storyline, they're also in guild quests. Remember, the character must be in the active party, not the reserve party or you will not trigger the Ultra Boss fight.

(click to show/hide)

The Ultra Bosses are way harder than the normal bosses, but defeating them can give additional rewards for yourself and the specific character. It's worth the shot. However, a lot of them are missable, so you only have one shot with them.

Hope you get to enjoy the game.
Never give up your dreams, keep moving on until you make it happen.

----

"Reality is Fantasy"
"Fantasy is Reality"

Offline WhiteRose

  • Trying to code in Ruby
  • Moderator
  • Lexima Warrior
  • ***
  • Posts: 2341
  • LV: 127
  • Gender: Female
  • <3
    • View Profile
Re: Rakenzarn Tales [Version 1.2.1. released]
« Reply #22 on: June 20, 2014, 05:01:10 PM »
I think I wasn't around when this was posted, so I haven't seen it before. It looks interesting! I'll try to give it a look sometime this weekend. :)

Offline Dark_Kyu09

  • Awakened Visionist
  • **
  • Posts: 69
  • LV: 0
    • View Profile
Re: Rakenzarn Tales [Version 1.2.1. released]
« Reply #23 on: June 25, 2014, 05:49:23 PM »
Sorry for the late reply, WhiteRose. I was kinda busy lately  :^_^':

Anyways, thank you very much. I'll be glad if you can try the game out and tell me what you think about it :)
Never give up your dreams, keep moving on until you make it happen.

----

"Reality is Fantasy"
"Fantasy is Reality"

RayX1

  • Guest
Re: Rakenzarn Tales [Version 1.2.1. released]
« Reply #24 on: November 03, 2014, 08:51:23 PM »
i try to get the Elvish Book form BlueLake Town librarian. before i get Library Card  now i get the card try to get it for 2nd time and the book is not there O.O

Offline Dark_Kyu09

  • Awakened Visionist
  • **
  • Posts: 69
  • LV: 0
    • View Profile
Re: Rakenzarn Tales [Version 1.2.1. released]
« Reply #25 on: November 10, 2014, 03:09:57 PM »
Ah. Looks like a little error, but I can fix it, RayX1.

https://www.dropbox.com/s/eg37d5n7b6xre8n/Fixed%20Map%20Data.zip?dl=0
Inside the file is an RPGXP Data "Map057"

After you DL it, go to the game's Data folder and then replace the Map057 inside with the new one. After that, you just leave the library through the door and go back inside. It should fix the bug.

In any case, thank you very much for the heads up.
Never give up your dreams, keep moving on until you make it happen.

----

"Reality is Fantasy"
"Fantasy is Reality"

Offline Dark_Kyu09

  • Awakened Visionist
  • **
  • Posts: 69
  • LV: 0
    • View Profile
Re: Rakenzarn Tales [Version 1.2.2. released]
« Reply #26 on: November 27, 2014, 01:41:09 PM »
Well, it's been a long ride but about time I manage to work this out.  :^_^':

If you have been following the game in my deviantart page or the other site, this is Version 1.2.2. This is also going to be the last of Version 1 before moving on to Version 2.

This latest version has little change from version 1.2.1., with only completing Chapter 8. This chapter will conclude the Da'fur Region arc. Also, it has two secret bosses that you can only fight after completing the main story.

I hope you'll enjoy this game.
Never give up your dreams, keep moving on until you make it happen.

----

"Reality is Fantasy"
"Fantasy is Reality"

Offline Dark_Kyu09

  • Awakened Visionist
  • **
  • Posts: 69
  • LV: 0
    • View Profile
Re: Rakenzarn Tales [Version 2 released]
« Reply #27 on: October 15, 2015, 02:15:28 AM »
Good news, everyone.

Rakenzarn Tales version 2 has finally been released. New link is in the first post or you can get it from this site
rknztales.wikia.com/wiki/Download_Links

Never give up your dreams, keep moving on until you make it happen.

----

"Reality is Fantasy"
"Fantasy is Reality"

Offline HydrangeaX

  • Total Beginner
  • Posts: 5
  • LV: 1
  • Gender: Female
    • View Profile
Re: Rakenzarn Tales [Version 2 released]
« Reply #28 on: October 24, 2015, 12:50:05 AM »
thanks for the game ^_^..