Author Topic: [April Fools 2013] ARCed V 0.8 OPEN BETA!  (Read 3569 times)

Offline Ryex

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[April Fools 2013] ARCed V 0.8 OPEN BETA!
« on: April 03, 2013, 09:32:00 AM »
ARCed V 0.8 Public Beta

That's right guys! ARCed Is now ready for open Beta! It was actually done a few days ago but we didn't want to release it because... well you know.
It's not quite release ready but you can start developing your game right away in the new ARC engine.
Transferring a project over from RMXP is also a cinch with our conversion tool!

Download

Step 1) download the Latest Reactor engine development build from http://forum.chaos-project.com/index.php/topic,9058.0.html

Step 2) download the RMXP -> ARC project converter from http://forum.chaos-project.com/index.php/topic,11843.0.html

Step 3) download the below editor release!

Unpack the editor and engine to separate folders if you would. then convert your rmxp project or start your own! then simply start up the ARCed exe and get creating using the intuitive interface!


ARCed V 0.8 Beta



Have fun!
« Last Edit: April 07, 2013, 12:04:22 PM by Blizzard »
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Offline Zexion

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Re: ARCed V 0.8 OPEN BETA!
« Reply #1 on: April 03, 2013, 09:12:01 PM »
Downloading as I type :)

I got this error when I clicked on tileset editor:
Code: [Select]
Traceback (most recent call last):
  File "Kernel.py", line 945, in Kernel.Protect.__call__ (Kernel.cpp:16169)
  File "Data.py", line 205, in Core.Data.A1Fools.database_panel_open (Core\Data.cpp:4501)
SystemError: Thouse pesky bugs, cant keep them out!

When I click ok it closes the whole program :P
« Last Edit: April 03, 2013, 09:16:09 PM by Zexion »

Offline MarkHest

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Re: ARCed V 0.8 OPEN BETA!
« Reply #2 on: April 03, 2013, 09:25:47 PM »
Same for me, whenever I click on one of the tabs to open Actor editor or Troop Editor or something like that It gives me a similar error as Zexion. Also when I try to load an ARC project it stop loading a bit further than half-way through and then gives an error:

Code: [Select]
Traceback (most recent call last):
  File "Kernel.py", line 945, in Kernel.Protect.__call__ (Kernel.cpp:16169)
  File "Data.py", line 193, in Core.Data.A1Fools.auto_save (Core\Data.cpp:4297)
SystemError: It Broke
   

Offline Blizzard

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Re: ARCed V 0.8 OPEN BETA!
« Reply #3 on: April 03, 2013, 09:48:29 PM »
Soooooo... Anybody else getting any errors?
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Offline Ryex

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Re: ARCed V 0.8 OPEN BETA!
« Reply #4 on: April 04, 2013, 02:43:55 AM »
ARGGGG and here I've been testing it for weeks to get all these bugs out!
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Offline Zexion

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Re: ARCed V 0.8 OPEN BETA!
« Reply #5 on: April 04, 2013, 02:51:12 AM »
It's kinda expected, though. I doubt Enterbrain just sat down and made it in a month. They probably tested it on several different pcs and what-not before release. Which is the state you guys are in :) at this point, bugs like this are a good thing :P

Offline Blizzard

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Re: ARCed V 0.8 OPEN BETA!
« Reply #6 on: April 04, 2013, 08:43:54 AM »
Code: [Select]
Traceback (most recent call last):
  File "Kernel.py", line 945, in Kernel.Protect.__call__ (Kernel.cpp:16169)
  File "Data.py", line 193, in Core.Data.A1Fools.auto_save (Core\Data.cpp:4297)
SystemError: It Broke

Code: [Select]
 File "Data.py", line 193, in Core.Data.A1Fools.auto_save (Core\Data.cpp:4297)

Code: [Select]
 Core.Data.A1Fools.auto_save

Code: [Select]
 A1Fools

A bit late, but hilarious how nobody reads error messages.
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Offline Zexion

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Re: ARCed V 0.8 OPEN BETA!
« Reply #7 on: April 04, 2013, 04:14:46 PM »
Wait D: so it's not really open beta lol.

Man you guys and your mean jokes that I don't get! :P That's why I love this place haha

Offline MarkHest

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Re: ARCed V 0.8 OPEN BETA!
« Reply #8 on: April 05, 2013, 06:03:04 PM »
Soooooo, it really isn't out for beta yet?! :O
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Offline winkio

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Re: ARCed V 0.8 OPEN BETA!
« Reply #9 on: April 07, 2013, 09:59:38 AM »
This thread:

Code: [Select]
foolean joke = understood ? unfooled : fooled;

Offline Blizzard

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Re: [April Fools 2013] ARCed V 0.8 OPEN BETA!
« Reply #10 on: April 07, 2013, 12:04:35 PM »
Lol, winkio!
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Offline PhoenixFire

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Re: [April Fools 2013] ARCed V 0.8 OPEN BETA!
« Reply #11 on: April 09, 2013, 03:27:22 PM »
lmao, had I noticed this thread in time, I would have loved to be able to help with the joke lolz
Next off, how to create a first person shooter using microsoft excel.

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