Author Topic: [XP][VX] Multiple Cursor  (Read 1963 times)

Offline Wecoc

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[XP][VX] Multiple Cursor
« on: June 04, 2013, 03:44:00 PM »
Multiple Cursor
Authors: Wecoc
Version: 1.3
Type: Window Addon
Key Term: Game Utility

Introduction

This script allows you to use a graphic to have a cursor with as many frames as desired.
It works on XP and VX, but if you use it in VX you will have to change a line (read the instructions below)


Features

  • Uses default Windowskins
  • To get the animated cursor you will need to have another graphic on Windowskins folder called like the windowskin + _c , for example 001-Blue01_c.png or Window_c.png on System folder if you use VX.
  • You can use also _cd instead of _c; _c uses the cursor "by default" with corders and not stretched, and _cd uses the cursor stretched
  • If none of both exist, there will be shown the cursor of the Windowskin, not animated.
  • The graphic can have as many frames as you want in columns: Example
  • You can change the speed of frames updating, read below to know how.

Screenshots

(click to show/hide)

Demo

None.

Script

(click to show/hide)

Instructions

If you use on VX, you have to change the next line
Code: [Select]
$cursorvx = falseto
Code: [Select]
$cursorvx = true
To change the frame speed, search this like
Code: [Select]
@cursor_current_frame+=0.1and change the 0.1 for a bigger number for faster and smaller for slower.
That number must be bigger (>) than 0 and smaller (<=) than 1.


Compatibility

Not incompatibility issues known.


Credits and Thanks

  • Poccil - Original Window class script

Author's Notes

You can post if you find any bug.
You can also suggest improvements for the script.
« Last Edit: July 05, 2013, 12:54:37 AM by Wecoc »

Offline Wecoc

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Re: [XP][VX] Multiple Cursor
« Reply #1 on: July 05, 2013, 01:02:09 AM »
*updates to 1.3*

I fixed a bug on VX, now cursor is well-drawn in every size.