[XP] Landith's Blizz-ABS Party-HUD

Started by Landith, May 31, 2009, 09:17:38 pm

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Aqua


matte012

Sorry guys, I was quite tired.

I want the HP and MP Bars to be displayed on the top of the screen instead of going across the sides. I would also prefer that you could include a option for using facesets/chipsets instead of their names, again another option.

winkio

There is no point in making this HUD exactly like mine (the one in the script section, not the one from dissipate)  :<_<:  Variety is very good.  Definitely add backgrounds for the equipped hot skill and item though.

Landith

I agree with Winkio, with a little modding all you have to do is add the equipment and it's almost exactly like Winkio's first HUD.
There is no reason why you shouldn't just use Winkio's...

But yeah I will add the backgrounds for the rest of the stuff when I have time sometime this week/next week.

matte012

Well, there MIGHT be features on this HUD that Winkio's HUD doesn't have.  :^_^': I do like Winkio's set his up but it messes with other scripts I have, this one does not. How odd? But this one is my favorite just because it has no errors. Heh...  :shy: My bad..

LiTTleDRAgo

January 18, 2011, 03:25:49 am #25 Last Edit: January 19, 2011, 09:36:22 am by LiTTleDRAgo
sory for reviving an old topic
currently I use this hud and facing the same problem like this

Quote from: iJaco on June 19, 2009, 06:30:07 pm
I get this error when I have more then 2 party members and try to switch the leader



then I do Landith suggestion

Quote from: Landith on June 19, 2009, 07:39:48 pm
to fix that change line 468 to:


    return $game_party.actors[(id += @poffset) % $game_party.actors.size]


But that ends up getting different things happening to it when you have more than 2 characters... I'm still working on the solution to it.


the problem is solved but my game becomes lagg like hell 

Kiwa

I LOVE this hud! really!
Its exactly what I wanted.

However.. the error has me stuck too... ):
I also tried the suggestion for line 468.

i tried REPLACING 'END' with that line..and that caused a crash at load up.
then i tried INSERTING the line BEFORE the 'END'...to only get another error..
so then i tried AFTER the 'END' For another error...

what am i doing wrong!? ):

halp! :P



thank you :P

KK20

I think he meant this:
  def actor(id = 0)
    return $game_party.actors[(id += @poffset) % $game_party.actors.size]
  end
That was at line 467 for me.

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Kiwa

Hm..thought i tried that lol.
maybe I was just not paying attention.

Any way.. thanks kk20 :D saved me as usual.
It works great..i sat there happily spamming the 'char change' button while listening to the Darkworld from a "link to the past" on my Tester map...lol

Thanks :D

Kiwa

Actually.. i found another BUG!

This one isn't so much trouble cuz it does not cause the game to crash. but i just wanted to point it out.
as i shift thru my characters in a party.
the 4th character never becomes 'Top' in the hud. as the 'Main' character.
so when I change to char4...it then places char1's HP, MP and name at the top of the hud.

if i hit escape and then return to the game screen.. it will reconstruct the hud placing char4's info at the top.

I tested this on party of 2, 3 and 4.
It works fine with 2.
3 and 4 seem to forget about a party member.

Just wanted to point it out :D

Thanks fora great HUD!

Kiwa

Hey!

I found another bug with the hud. thought id report on it.

When I change classes using Eventing it will crash giving the error:
------------------------------------------------
line 874: nomethoderror occurred

undefined method 'icon_name' for nil:NilClass
------------------------------------------------

Now im not sure why its happening but i was thinking i could perhaps Disable the script and re enable it after the class change? or will that bug it out too....or can i even do that? lol.

anyway. thoguht id report that and ask for suggestions.

Thanks :D

KK20

First bug:
Line 456
@poffset += 1

Delete it or comment out. I don't understand what its purpose is.

Second bug:
Caused by removing the actor's equip when changing class and then asking to draw the weapon icon at top right of screen. Because the actor is equipped with no weapon, it is asking to draw a graphic for a weapon that doesn't exist.
Line 873

    # draw location
    wep_id = $game_party.actors[0].weapon_id
    unless wep_id == 0
      bitmap = RPG::Cache.icon($data_weapons[wep_id].icon_name)
    else
      return
    end
    # draw bitmap

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Kiwa

Cheers KK20

it works great!

I made a class change system thru eventing but i found an error in my eventing system.
They don't unlearn current class spells and learn new ones.. they keep their original ones lol.

I'll have to think of a way to do that..perhaps i can create a common event that will troubleshoot it and the class change NPC will trigger it.. idk..im so sleepy atm lol..long day..

really, thanks a ton KK20. your always there for me. :D

ThalliumShine

Not a necropost but a request update, it seems there's an error on the hp that occurs whenever I change my party leader. Help?

KK20

Did you do what was posted a few messages before your's?

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RPG Maker XP Ace  Upgrade RMXP to RMVXA performance!
XPA Tilemap  Tilemap rewrite with many features, including custom resolution!

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ThalliumShine

Ohhh, sorry, I just posted without reading the threads. You're a life saver. Thanks, it works perfectly now.

Krozandir

Links are broken, i cant download it...  :'( Can anyone reupload it please?  :D