Author Topic: [rmxp] Shalaren Mappers needed :D  (Read 2756 times)

Offline Shalaren

  • Ethereal Devastator
  • ****
  • Posts: 442
  • LV: 46
  • Gender: Male
  • Also known as DexKyle
    • View Profile
[rmxp] Shalaren Mappers needed :D
« on: August 12, 2013, 01:52:05 AM »
I am looking to build a small team, credits for being a part of the development will be provided in game and on game ads! I'm looking for team work where all developers can suggest any idea they have in mind, and can freely discuss ideas, concepts and themes of the game! The game definitely needs mappers as my mapping skills are just not good enough, it needs well written stories and dialogues in game, and just some scripting, eventing and graphics which I believe I can handle myself if there isn't anyone else. so I mostly need story writers, Dialogue writers and Mappers, really need mappers

Ok so here is some information



The world of Shalaren is inspired by many different ideas and concepts, all put into its existence, where many events take place. there are many adventures to go on and many places to visit (at least the idea of them). there Should be many hidden stories going around when talking to NPC's and many different landmarks, so although there is one main story, there will be many side stories as well.

so I'm looking for any kind of help, even tho I need mappers the most, anything else is always a big plus. anything from just giving critic and suggestions or helping with designing, scripting or eventing.
For mappers interested in what needs to be mapped, here is the map of the continent of Arcania (1 of 3) however in this game only one continent is available for gameplay, the rest exist just in story.


So it includes mapping the following maps:

Mellow Island: it's a dry Island, Occupied by a Religious cult. it is mostly dry trees and caves, it looks as if the forces of like abandoned this place.
Picture to refer to: http://th05.deviantart.net/fs70/PRE/f/2012/330/9/4/canyon_by_mikevonrotz-d5m7cnc.jpg

Amoria Forest: Where the path to Amoria begins, It starts off as a small shore but then turns into a lively forest. it is occupied by some animals such as birds and squirles, bunnies, and boars.
Picture to refer to:http://fc05.deviantart.net/fs70/f/2010/012/6/6/Forest_by_Kuroi_kisin.jpg

*Amoria Town: The small farming town of amoria occupied by mundane humans. should be about 28 residential houses. Has a tavern and 7 different kinds of shops (weapons, alchemy, scrolls, etc.)
Picture to refer to: Pic1 OR Pic2

Glorious woods: The Wild forest. Many battles took place in the Glorious woods, and these battles left clear marks. occupied by averagely dangerous animals like wolves.
Picture to refer to: Ruins!

Quiet Birch: The forest toward Franea's Pass. It isn't much different then the Glorious woods in looks, but it is A lot less active. it is as if there's nothing that lives there, yet the trees and plans are lively then ever. however it is said the Quiet Birch is Occupied by beings Franea's pass residents call 'The Sleeping Demons', However no one has seen a Sleeping Demon before, regardless the reason why the Birch is Quiet is due to the fear of waking them up.
Picture to refer to: Quiet Birch!

*Franea's Pass:An Enormous City! Protected by the Goverment of the Meastre and is being watched over by the Shroud forces. It is a highly populated City with many events going on. it is said to be the most beautiful City in Arcania and the most relaxing with all the singers and birds around.
Picture to refer to: Pic 1 OR Pic 2 OR Pic3

*Red Hawk:A big city mostly occupied by Mundanes. The whole city is themed in Red and light Brown. There is a statue of an armoured hawk at the middle of the city. The reason it is called Red Hawk is due to a very old long living story of a Hawk who saved a the land Red Hawk is on from great evil that had shed the blood of many innocents (Note the RED). Although that's just another story of many. The forces of Miea's Court of Peace have made Red Hawk as one of their settlements.
Picture to refer to: Can look like whatevers as long as the colour theme is red

Hawk's Forest: The forest right under Red Hawk City. It is occupied by Lizards and poisonous spiders, along with other minor animals. The tree's have red leaves and the grass varies between green and orange. but even so, The green is still present in the forest.
Picture to refer to: Picture #1 Or Picture #2

Heavy Pine: It is known as the place where Faeries reside. It is the one place where Magic seems to crawl under the seal and show its beauty, color theme of green, lime green, and yellow and a low of plans and bushes the Heavy pine looks like Mother Nature might be sleeping there.
Picture to refer to: Magical Trees!

Endless Shore: Nothing special really, it is just a very long rocky shore. Hazards might include oversized crabs and scorpions. It is the one place in Arcania however, where fishing is easier then ever.
Picture to refer to: Refer to this Picture


any help would be awesome
« Last Edit: September 20, 2013, 10:22:07 PM by Shalaren »

Offline WhiteRose

  • Trying to code in Ruby
  • Moderator
  • Lexima Warrior
  • ***
  • Posts: 2341
  • LV: 127
  • Gender: Female
  • <3
    • View Profile
Re: [rmxp] Shalaren Mappers needed :D
« Reply #1 on: August 12, 2013, 05:56:45 AM »
It looks interesting so far! :) I'm not much of a mapper, but I do have a suggestion for the story, if you're looking for some constructive criticism. I think the story might be a little more engaging if it evolves in a way so that the player IS among the protagonists, rather than being an assistant to the protagonists. (This might have been your idea in the first place, but I might have just read it in a different way than you intended.) Being an assistant to the real hero makes me think of TES IV: Oblivion, which, despite being a wonderful game, had an incredibly lack-luster main story in which the player just acted as the right-hand man to the actual main character, most notably doing a bunch of fetch quests and then sitting aside as a spectator whenever any actual story events took place. Just a thought - I'm sure you'll do great no matter what. :)

Offline Shalaren

  • Ethereal Devastator
  • ****
  • Posts: 442
  • LV: 46
  • Gender: Male
  • Also known as DexKyle
    • View Profile
Re: [rmxp] Shalaren Mappers needed :D
« Reply #2 on: August 12, 2013, 07:32:10 AM »
Hey thank you for reading! haha I figured it would of been too much to read.

and yeah haha thats where it gets a bit complicated, I just didn't explain it well. I will be using a quest system which creates two groups of quests. Main quests and side quests. the main quests will be the longest chain of quests which are all about your character, letting you develop it making a 'hero' out of it. so your character will start off simple, lets say as a farm boy (depending on your choice) and slowly as you progress in the game your character becomes a lot more. and side quests, are about other characters, short stories that can be completely unrelated to the storyline of your character. these quest-lines follow different stories and different events. so there is no 'real hero' considering there are many things to be the hero of.

what do you think about that? :P

It's a bit hard for me to explain, but basically doing this is my way of making sure I can add any new story I have in mind, or any story someone has suggested to me. I could just add it without interfering with the main story :).

Edit: The story is something along these lines... I tried leaving a lot out because I don't want to spoil it... S: I'm really bad at writing stories that don't spoil what's going to be in the game
(click to show/hide)
« Last Edit: August 12, 2013, 06:14:25 PM by Shalaren »

Offline WhiteRose

  • Trying to code in Ruby
  • Moderator
  • Lexima Warrior
  • ***
  • Posts: 2341
  • LV: 127
  • Gender: Female
  • <3
    • View Profile
Re: [rmxp] Shalaren Mappers needed :D
« Reply #3 on: August 12, 2013, 08:50:06 PM »
Hey thank you for reading! haha I figured it would of been too much to read.

and yeah haha thats where it gets a bit complicated, I just didn't explain it well. I will be using a quest system which creates two groups of quests. Main quests and side quests. the main quests will be the longest chain of quests which are all about your character, letting you develop it making a 'hero' out of it. so your character will start off simple, lets say as a farm boy (depending on your choice) and slowly as you progress in the game your character becomes a lot more. and side quests, are about other characters, short stories that can be completely unrelated to the storyline of your character. these quest-lines follow different stories and different events. so there is no 'real hero' considering there are many things to be the hero of.

what do you think about that? :P

It's a bit hard for me to explain, but basically doing this is my way of making sure I can add any new story I have in mind, or any story someone has suggested to me. I could just add it without interfering with the main story :).

Edit: The story is something along these lines... I tried leaving a lot out because I don't want to spoil it... S: I'm really bad at writing stories that don't spoil what's going to be in the game
(click to show/hide)

I see what you mean now. It sounds great! :)

Offline Shalaren

  • Ethereal Devastator
  • ****
  • Posts: 442
  • LV: 46
  • Gender: Male
  • Also known as DexKyle
    • View Profile
Re: [rmxp] Shalaren Mappers needed :D
« Reply #4 on: August 21, 2013, 06:58:44 PM »
Alright I added a Map at the bottom of the page.
I added the classes and updated the stories (The Gods, The overseers, and the Gameplay).
hopefully anyone's interested :)

Offline Shalaren

  • Ethereal Devastator
  • ****
  • Posts: 442
  • LV: 46
  • Gender: Male
  • Also known as DexKyle
    • View Profile
Re: [rmxp] Shalaren Mappers needed :D
« Reply #5 on: September 20, 2013, 10:22:48 PM »
Ok I edited some map descriptions to explain what I need for mapping