Thanks so much KK for resolving this issue:
What this does:
Checks to see if you've hit an enemy with X character using a regular attack -> Performs an action (e.g. Call common event, change variable etc)
and
Checks to see if you've hit an enemy with X character using Y skill -> Performs an action (e.g. Call common event, change variable etc)
Original Post:
I'd like to set up a rage building system, I can't seem to figure out how to check with Blizz Abs if you've just attacked an enemy.
What I am looking for:
Within a parallel common event:
Script/command to check if you've just attacked an enemy THEN IF TRUE -> perform a common event/or change a variable/switch
(Not any specific enemy, I just want you to build rage as you hit enemies, then you can expend rage to use special attacks)
But I have no idea how to check if you're hitting an enemy or not, it's gotta be simple; I'm just clueless.