What RPG Maker choose to use

Started by dullman, September 01, 2014, 07:13:41 am

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dullman

Hello it's me again, month ago i begun developing game, at first i wanted to make in rpg maker vx ace since it's newer and faster but i couldn't find any res script that allows me to use sprites with 105 px height, and decided i return to known to me rpg maker xp, but today i found that there exists script to make res bigger than 640x480, so i'm still on the verge if don't abandon xp engine to VXAce since i have only beginning of work (and dll can be called from both versions or am i wrong?? Also the custom made editor will should also work with VXAce since it probably use the same Marshall, and only thing is change files that are read, or am i wrong and custom editor made with xp as target platform won't work with VXAce). So I have a question for you which rpg maker you propose me to make a highly customizable game (means ABS, many custom build scripts, rewriting basics class, making it sim game genre, visible sprite depends on pose(jobs))?