Poll

Should ARC be retired?

It was a glorious life, let's put it to rest. (Yes)
6 (50%)
Never! ARC will rule over the world! (No)
6 (50%)

Total Members Voted: 12

Author Topic: The end of ARC  (Read 6307 times)

Offline Blizzard

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The end of ARC
« on: August 23, 2015, 02:59:51 PM »
So, are we going to give up on this or not? It seems to Enterbrain is coming out with a new RM and they are finally doing it right. http://forum.chaos-project.com/index.php/topic,15130.0.html

I think it's time we put ARC to rest.
« Last Edit: February 10, 2016, 08:39:24 AM by Blizzard »
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Re: The end of ARC?
« Reply #1 on: August 23, 2015, 03:14:35 PM »
and here I've been pulling all nighters recently...

look, as far as I'm concerned, until proven otherwise there is no way Enterbrain did it right.
however: if you guys want to call it because you feel the RMMV fills the hole ARC tried to; I do have other projects I've been putting off picking up to finish ARC. I'll move on.
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Re: The end of ARC?
« Reply #2 on: August 23, 2015, 10:47:31 PM »
I've basically been sitting on my hands for the past 3 years so it doesn't make a difference to me. It's KK20's and soulshaker's call.
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Offline Soulshaker3

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Re: The end of ARC?
« Reply #3 on: August 24, 2015, 01:18:53 AM »
Like, I'll speak for me I did at some point have desire to pursue ARC, but I simply for the sake of my life get comfortable with python, Maybe this is a selfish decision I'm making, but python doesn't sound appealing to me, like rgss didn't aswell and that's the reason I only got with rpg maker scripting for about a month, then changed to XNA, to a place where I feel more comfortable working and a place which I got my project the furthest I ever gotten. I still wasn't able to complete it but the effort I putted in it was more than anything I've gotten in RMXP. And to join that Enterbrain makes that annoucement, it might suck, we might be having high standards but I guess I'll wait to see what comes out of there. If it proves to be good I don't think there's really any other reason to pursue this project.
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Re: The end of ARC?
« Reply #4 on: August 24, 2015, 11:44:36 AM »
Not to sound harsh, but I think it is long long overdue that it is abandoned. It has already been practically dead for years, with the vast majority of the progress being done within the first months, and really nothing significant done since. Reorganizing, refactoring, and changing depos is the majority of what has been done since I left the project, which was years ago, and let's be honest, that stuff can hardly count as the meat and potatoes of what needed done.
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Re: The end of ARC?
« Reply #5 on: August 24, 2015, 12:21:40 PM »
I'm not sure if Enterbrain is doing it right this time.
In some cases it's still the annoying VX thing.
And the editor of RMVM won't be customizable again.

I'm still thinking ARC is the better RPG Maker if it will be done like planned.
« Last Edit: August 24, 2015, 12:25:21 PM by syldocaine »

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Re: The end of ARC?
« Reply #6 on: August 24, 2015, 03:09:39 PM »
Not to sound harsh, but I think it is long long overdue that it is abandoned. It has already been practically dead for years, with the vast majority of the progress being done within the first months, and really nothing significant done since. Reorganizing, refactoring, and changing depos is the majority of what has been done since I left the project, which was years ago, and let's be honest, that stuff can hardly count as the meat and potatoes of what needed done.

That's true, because I was kinda done with it. Not much to do except some final fixes and minor features on the engine side.
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Offline KK20

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Re: The end of ARC?
« Reply #7 on: August 25, 2015, 11:45:10 PM »
Agreeing that it is too early to say that RMMV is going to make ARC obsolete. However, it does seem extremely promising with all of the features we know of so far; it would be difficult for ARC to compete with the RM-dedicated fanbase. Even if we were to complete ARC, I honestly don't think it will ever reach the levels of immense popularity that it will draw the attentions of users far and wide to rediscover the CP forums, especially when we're giving them a "souped up" version of RMXP (which we have seen a steady decline of; it would be difficult to convince them to come back to XP after having used VX/A).

The only real thing going for ARC, in my opinion, is the engine itself. I do have XPA to serve as my replacement for better performance, but ARC's implementation is probably significantly better. I would be completely happy just having the engine complete and being able to convert my RMXP project to use ARC's engine.

As for the editor, it's not my "child" so to speak (I was invited to the project years after the start of ARC's development), so there's very little sentimental value for me in there. My willingness to join was to help out with menial tasks so that the important big chunks could be handled by Ryex. I need a task list--some kind of direction and steps to perform--if I ever want to get things done. Just looking at the editor as a whole is like staring at the frame of a house without a blueprint and being asked to finish it. I don't even know where to begin.

All in all, ARC lost the momentum and the opportunity to strike fire among the RM fanbase. Its total completion will, at best, give small nods towards our direction.



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Re: The end of ARC?
« Reply #8 on: August 26, 2015, 07:21:51 AM »
Well said. This is mostly the reason why I think that ARC will become obsolete. Even if RMMV isn't what it promises, ARC still won't do much of an impact. But if RMMV is more advanced than VXAce, this already makes it better than ARC.

BTW, there is a task list. http://forum.chaos-project.com/index.php/topic,12934.0.html
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Re: The end of ARC?
« Reply #9 on: August 26, 2015, 09:11:46 AM »
In the beginning I wanted to make a kickass game engine that could completely replace RMXP and all that. I wanted the editor to be a truly user friendly experience that was extendable and robust. and at the time I thought I had the ability to do that. one of the reasons I kept putting off work for months on end was because despite near constant thought about it solutions to problem that satisfied my personal demand for robust beauty in design were few and far between. More recently I feel like I finally have the answers I need to finally complete this in the way I envisioned. it just so close! I think I can finish the editor in the next 3 months. or at least get close enough that a solid demo can come out. if those 3 months roll by and I'm still no closer well that's a different story. I know ARC wont be greeted with the publicity and what not we envisioned in the beginning, but I still want to deliver this product.

Also, I think Welder forms such a strong foundation as an editable editor that regardless of ARC's status I'll be finishing it's functionality at least for my personal use, I have plans...
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Re: The end of ARC?
« Reply #10 on: August 26, 2015, 09:33:20 AM »
Alright, then let's finish it anyway.
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Offline Eclipse

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Re: The end of ARC?
« Reply #11 on: February 10, 2016, 07:06:34 AM »
Calling it......
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« Last Edit: February 10, 2016, 08:13:44 AM by KK20 »

Offline KK20

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Re: The end of ARC?
« Reply #12 on: February 10, 2016, 08:19:38 AM »
You're actually really late to the party.

We've pretty much agreed that there's no more merit to even finishing it. ARC was, to the community, a better version of RMXP that could offer multi-platform support.
Meanwhile, we have XP Ace and RMMV to satisfy those needs now. Other than having a custom editor, everything ARC was meant to be can be easily done with either of those two options.

The real question to ask everyone is why do you want ARC completed knowing that there are these options available?



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Re: The end of ARC?
« Reply #13 on: February 10, 2016, 08:39:03 AM »
Still, we'll leave the code base up on github. A lot of work has been done and it would be a shame to just delete it. :) Also, it may be useful to some people who want to learn a few things.

I changed the topic title and stickied this.
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Offline syldocaine

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Re: The end of ARC
« Reply #14 on: February 15, 2016, 03:09:57 PM »
I'm still sad about the end of ARC. :(

Well, XP Ace causes too many incompatibilities with my scripts and some other bugs and RMMV...it's still just like VX Ace. The mapping sucks and many features which I had in XP due to scripts are still missing.

So yeah, a better RPG Maker XP with a powerful engine would've been awesome for me.

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Re: The end of ARC
« Reply #15 on: February 15, 2016, 04:12:53 PM »
What kind of problems are you having with XPA? I've had 3 major problems and I was able to solve them all. One was the mediocre Window class implementation (so I made my own), another were random crashes that were caused by undisposed sprites with viewports (I made a small script that takes care of that) and the last one was a problem with reading of 24-bit PNGs which seems to be a bug in VXA itself.
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Offline KK20

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Re: The end of ARC
« Reply #16 on: February 15, 2016, 10:00:10 PM »
And don't forget that I still actively work with XPA so any bugs you can bring up can be fixed by me (and be extremely helpful in making XPA better as a whole).



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Offline syldocaine

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Re: The end of ARC
« Reply #17 on: February 16, 2016, 01:51:28 PM »
I think I will make a more precise post about that in the specific topic.

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Re: The end of ARC
« Reply #18 on: February 19, 2016, 08:39:05 AM »
Would just like to point out. Someone made a plugin for RMMV that allows you to use maps created in Tiled. Which gives you a lot more freedom, comparably to XP, so you're not stuck with the ugly VX/VXA mapping style.