Author Topic: Gameplay system like...  (Read 356 times)

Offline czarny30

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Gameplay system like...
« on: March 06, 2017, 04:00:02 PM »
Hello. Is it possible, to create a game with gameplay like Tibia? (In RPG Maker XP)

Here is an example:

I mean - you walk around, there are monsters on the map that will attack you when they see you (some of them will attack you when you attack them first), you fight in real time, use some spells, runes, heal etc. When monsters die, there are corpses on the ground, which you can loot (% chance for some items), you get experience points and you level up after getting enough experience. Monsters respawn after some time. (Watch the movie in the spoiler, it says more than thousand words).

Basically - Tibia's gameplay in RPG Maker XP but with different map, different sprites, items, quests, plot etc.

What i have in mind is creating a 2D hack'n'slash (idk if it would be focused more on fighting, gaining loot like Diablo or more like an RPG with better story) in RMXP.

Thanks for every reply.
« Last Edit: March 06, 2017, 04:15:41 PM by czarny30 »

Offline Blizzard

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Re: Gameplay system like...
« Reply #1 on: March 06, 2017, 05:58:10 PM »
Yes, the scripts are usually called ABS (Action Battle System). There are several around. I actually made one myself. http://forum.chaos-project.com/index.php/topic,106.0.html
It reminds more of Secret of Mana than Tibia, but it's flexible enough that you can make anything with it. There are a few example games as well (two of which I made myself).

http://forum.chaos-project.com/index.php/topic,75.0.html
http://forum.chaos-project.com/index.php/topic,2604.0.html (this one's interesting, because it's actually a space shooter made using Blizz-ABS)
http://forum.chaos-project.com/index.php/topic,2586.0.html
http://forum.chaos-project.com/index.php/topic,8792.0.html
http://forum.chaos-project.com/index.php/topic,3130.0.html
http://forum.chaos-project.com/index.php/topic,2335.0.html
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