Reboot Develop 2017 "Making a better RPG"

Started by Blizzard, May 09, 2017, 02:53:51 am

Previous topic - Next topic

Blizzard

May 09, 2017, 02:53:51 am Last Edit: May 09, 2017, 02:55:49 am by Blizzard
Tim Cain from Obsidian Entertainment talked about RPGs this year at Croatia's Reboot Develop. It was a pretty great talk. And you're lucky! They recorded it. xD

http://www.rpgcodex.net/article.php?id=10609

There are some really good points for everybody who wants to develop RPGs. One of the points that really resonated with me was avoiding numbers which seems counterintuitive since numbers are kind of a core thing in RPGs. But the thing is: they are not. I haven't watched the video so I hope you can see the slides properly since there are some important visual things that he shows.

BTW, the actual talk is less than an hour even though the video is 2 hours long.

EDIT: Quickly glanced through the video and yes, the slides are properly visible. Have fun!
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.