Author Topic: Blizz ABS Quest Markers?  (Read 31 times)

Offline Sin86

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Blizz ABS Quest Markers?
« on: January 12, 2018, 01:01:38 AM »
Hi, I do not know if this exists but I was wondering if there is a way you can make a quest marker system for games using Blizz ABS. Kind of like what Skyrim and Witcher have. Closest I could get was Heretic's Magic Compass and as much as I want to use it, it doesn't seem to be compatible with Blizz ABS as I think Blizz ABS has a "looping map script" within. Heretic did mention that his script is not compatible with looping maps and I did try it out once only to get an error.

Something like this could be really good to use along Blizz ABS and KK20's Organized Quest System as these are awesome scripts.
« Last Edit: January 12, 2018, 01:08:28 AM by Sin86 »

Offline KK20

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Re: Blizz ABS Quest Markers?
« Reply #1 on: January 12, 2018, 02:29:51 AM »
It has nothing to do with looping maps. BlizzABS does not "naturally" come with such a feature either.

You need to change the subclassing in Heretic's script to make it compatible with BlizzABS. Locate
Code: [Select]
class Game_Player < Game_Characterand change to just
Code: [Select]
class Game_PlayerAnd make sure Heretic's script is below BlizzABS.

If you want events to have notifications over their heads (like indicating that you can talk to them to start a quest), then try http://forum.chaos-project.com/index.php/topic,9670.0.html



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