Author Topic: [XP] Battle Icons  (Read 11109 times)

Offline Juan

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[XP] Battle Icons
« on: August 22, 2008, 02:11:03 PM »
Battle Icons
Authors: Juan
Version: 3.0
Type: Battle system add on
Key Term: Battle Add-on

Introduction

This script allows you have battle icons in the battle menu with a simple edit. And  icons on the pre fight menu ie Fight Escape

Features

  • Displays Icon
  • Easy Edit

Screenshots

(click to show/hide)
(click to show/hide)
Dont mind the screenshots didnt have time to find or make proper icons for pre fight menu just showing that it does work.

Demo

None atm can be added if requested.

Script

(click to show/hide)


Instructions
 Change this line in scene battle 1 line 30
 @actor_command_window = Window_Command.new(160, [s1, s2, s3, s4])
 to @actor_command_window = Window_Battle_Command.new(160, [s1, s2, s3, s4])
 Then make icons called battle menu0 untill battle menu3 in the icons folder. If using party window
just make icons named party_menu starting from 0 to 1 assuming you only have default scripts. If using easy party switcher by Blizzard this script goes below that one if using party switch option and party window enabled.
 Configure everything else in the script.

Compatibility

 This script is 100% compatibly with Tons of add-ons and sdk 2.3 with editing.
 This script is compatable with Blizzard's easy party switcher using battle
 command switch on. This script will need to go below easy party switcher
 and another icon for battle switching will be needed. Anything that
 overides Window_PartyCommands  def draw_item(index, color) will mean icons.
 and likely to need to be scripted to get the right position if new item is
 added to the pre fight commands. Not compatible with skill categories doesn't draw any icons at all...

Credits and Thanks

  • Juan
  • Fantasist for suggesting I edit the pre fight command window to display icons too

Author's Notes

Any bug post in this topic or send me an email at Juanito119@yahoo.com
« Last Edit: May 03, 2016, 12:02:31 AM by Juan »
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Offline Fantasist

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Re: [XP] Basic Battle Icons
« Reply #1 on: August 22, 2008, 06:26:34 PM »
Ah, nice job Juan, though I have a small hint. The method "start_phase1" in Scene_Battle gets executed once before battle starts, see if you can replace the command window there ;)
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Offline Calintz

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Re: [XP] Battle Icons
« Reply #2 on: January 14, 2009, 12:20:42 AM »
Very simple, but very intuitive. I love it, and this will be a sure thing in my game. Thanks Juan

Offline Juan

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Re: [XP] Battle Icons
« Reply #3 on: January 14, 2009, 12:29:05 AM »
No problem.
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Offline legacyblade

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Re: [XP] Battle Icons
« Reply #4 on: January 14, 2009, 12:36:25 AM »
Great script. It's small and simple enough to take very few lines of code, yet it improves the visual quality of the ugly DBS. Great job, I'm sure all the DBS users for RMXP will love you for this script.

Offline Calintz

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Re: [XP] Battle Icons
« Reply #5 on: January 14, 2009, 01:44:49 AM »
Well put LegacyBlade...

BTW:
I love your new avy. Very clean...

Offline legacyblade

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Re: [XP] Battle Icons
« Reply #6 on: January 14, 2009, 02:32:25 AM »
(I was trying to use RMXP keywords to increase the search engine rating >_>)

and my avi? Thanks. I like meh avatar.