Author Topic: [XP] Aqua's Field of Aether Plug-in for Blizz-ABS  (Read 14889 times)

Offline Aqua

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[XP] Aqua's Field of Aether Plug-in for Blizz-ABS
« on: September 04, 2008, 04:22:12 AM »
Field of Aether System
Authors: Aqua
Version: 1.10
Type: Blizz-ABS Skills Add-on
Key Term: Blizz-ABS Plugin

Introduction

This script is a plug-in for the popular Blizz-ABS.  It allows for skills to create an elemental field which allows for new skills to be used within the field, much like the PS2 game, Tales of the Abyss.

Features

  • Allows for new skills to be used for actors and enemies in a fun way
  • Easily customized
  • Lag-free

Planned Features

  • FoA skill description in skill menu
  • Different field sizes
  • Fields being used as multiple elements

Screenshots

(click to show/hide)

(click to show/hide)

Demo

Link Here

Script

Put it below Blizz-ABS, above Main.
(click to show/hide)

Instructions

Instructions found in the beginning of the script

Compatibility

Requires Blizz-ABS v1.99!

Not compatible with other battle systems.

Credits and Thanks

  • Aqua (aka TerreAqua) for making this Blizz-ABS Plug-in.
  • Namco Bandai Games for making Tales of the Abyss for which this plug-in is  based from.
  • Blizzard for making Blizz-ABS, the event steal code, and helping me through start of this script.
  • Juan, legacyblade, and NAMKCOR for helping me with a few scripting troubles through IRC.
  • shdwlink1993 for letting me pester him with questions about cases and arrays.
  • Starrodkirby86 for letting me rant when I didn't have a clue what was wrong, proofreading the comments, making the demo, and for the support.

Author's Notes

This is a Chaos-Project.com exclusive script.
You are not allowed to repost this script anywhere else.

Please tell me of possible bugs and glitches and I will try to fix them ASAP.
Also tell me of other features that you might like added.
« Last Edit: December 29, 2010, 02:15:51 AM by game_guy »

Offline Juan

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Re: [XP] Aqua's Field of Aether Plug-in for Blizz-ABS
« Reply #1 on: September 04, 2008, 04:24:30 AM »
Great abs script plugin aqua.
Dropbox Who need luck when you can make your own.
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Offline Diokatsu

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Re: [XP] Aqua's Field of Aether Plug-in for Blizz-ABS
« Reply #2 on: September 04, 2008, 04:24:42 AM »
I can't help think of the guy from Fire Emblem who uses the Magic Seal. Great character and a cool design. This could be useful in developing dungeons, maybe I can have them be the effect of a trap. i like the overall design...

Offline shdwlink1993

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Re: [XP] Aqua's Field of Aether Plug-in for Blizz-ABS
« Reply #3 on: September 04, 2008, 04:31:20 AM »
Databased. Great job on the script, Aqua. Glad I could help!
Stuff I've made:

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Offline Aqua

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Re: [XP] Aqua's Field of Aether Plug-in for Blizz-ABS
« Reply #4 on: September 04, 2008, 04:34:08 AM »
Thanks for the comments everyone. :)

Can't wait to release another plug-in XD

Also... I hope my instructions are understandable.

Offline shdwlink1993

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Re: [XP] Aqua's Field of Aether Plug-in for Blizz-ABS
« Reply #5 on: September 04, 2008, 04:40:37 AM »
A helpful hint to anyone who's wondering how to have multiple replacement skills.

when it says, for example, this:

Code: [Select]
  when 57 then return [81, 1, 30, 30]
you could have an if conditional to make it return something else, like if you used a lesser power until you had a switch (example's being 32) activated, at which point you ended up with a better skill, like this:

(click to show/hide)

Note that this is just off the top of my head and the new numbers are completely random. However, this will make it return two different skills.
Stuff I've made:

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"Never think you're perfect or else you'll stop improving yourself."

"Some people say the glass is half full... some half empty... I just wanna know who's been drinking my beer."

Offline Aqua

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Re: [XP] Aqua's Field of Aether Plug-in for Blizz-ABS
« Reply #6 on: September 04, 2008, 04:42:37 AM »
Oh thanks for the tip shdw.

I'll add that in the next version. :)

Offline Starrodkirby86

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Re: [XP] Aqua's Field of Aether Plug-in for Blizz-ABS
« Reply #7 on: September 04, 2008, 04:50:02 AM »
Hey look! There's my map! And...Um...There's my Arshes running out! And there's those three spiffy-licious crystals doing their business, strutting their stuff and playing tubular roles!  :D

One thing...

Quote


    * Allows for new skills to be used for actors and enemies in a fun way
    * Easily customized
    * Lag-free

Fun? I think I smell false advertising here... :P

Beautiful.

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Re: [XP] Aqua's Field of Aether Plug-in for Blizz-ABS
« Reply #8 on: September 04, 2008, 11:56:34 AM »
*fixes Aqua's post*

You had the key term wrong and you said that it's only not compatible with exotic CBSes while it's not compatible with ANY other battle system than Blizz-ABS.
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Offline Caro Ru Lushe

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Re: [XP] Aqua's Field of Aether Plug-in for Blizz-ABS
« Reply #9 on: September 04, 2008, 02:26:49 PM »
 :haha: Nice little Plug-In

:x I'll try it on my little "Project" when I get home from University.

Thou, Caro has a little Idea/suggestion for it, which (I believe) would make it even more "Awesome":

Been a "Field Skill", allowing use of certain skills that can only be used in that specific field, but what if it could also Increase the damage of skills (That doesn't need FoA to be activated/cast/etc), and it also decrease the opposite element. What I mean is that not only one can use certain skills, but it also increases skills & spells from the same element while FoA skill is activated, and it also decreases the opposite elements

For example: I cast FoA (Light), "Static Sword" skill is light, and it does 50 damage, but with FoA (Light) activated it's damage increases by x number, but if I/enemy cast FoA (Dark), "Static Sword" attack decreases by x number.

:x Well, then again, it can be a lot of scripting >.>;; but I think that little effect could be awesome too, that way, the player not only will use it to just cast spells that can only be activated by the Fields of Aether skills, but also making it more of a strategic skill.


:x That's just an Idea I have for it, if it helps  :^_^':

Offline Starrodkirby86

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Re: [XP] Aqua's Field of Aether Plug-in for Blizz-ABS
« Reply #10 on: September 04, 2008, 03:20:04 PM »
If you have plenty of skill space, you can easily do that with putting a new skill under the same name. Of course, I'm sure you realize this... That isn't a bad suggestion though.

@Blizzard: Maybe Aqua brain farts like everyone does. :P

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Re: [XP] Aqua's Field of Aether Plug-in for Blizz-ABS
« Reply #11 on: September 04, 2008, 04:07:34 PM »
Aqua has a brain? o.o

... I wish I had one, too. ._.
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Offline Aqua

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Re: [XP] Aqua's Field of Aether Plug-in for Blizz-ABS
« Reply #12 on: September 04, 2008, 05:07:53 PM »
@Caro:  Okay.  I like that idea; I'll see what I can do.

I have a brain!?!  Yay me! :D

Edit:
Version 1.10 up...
Fixed a bug :P
« Last Edit: September 04, 2008, 07:25:30 PM by Aqua »

Offline Calintz

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Re: [XP] Aqua's Field of Aether Plug-in for Blizz-ABS
« Reply #13 on: January 14, 2009, 12:19:39 AM »
Great job Aqua...

Offline Memor-X

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Re: [XP] Aqua's Field of Aether Plug-in for Blizz-ABS
« Reply #14 on: June 02, 2010, 03:08:18 AM »
Just wondering, is this compatible with Blizz-ABS 2.70 and higher cause i'm using 2.70 at the moment and i'm getting the error about me not using a version of Blizz-ABS 1.99 or higher and when i comment that out (cause it's just an error to tell me if i'm not using the right version right?) i get the following error

Script ' (*) Field of Aether' line 379: NameError occurred.
undefined method 'event_removal' for class 'Game_System'

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Offline Wizered67

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Re: [XP] Aqua's Field of Aether Plug-in for Blizz-ABS
« Reply #15 on: June 05, 2010, 01:58:06 AM »
Do you have the correct script order?

Offline The Niche

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Re: [XP] Aqua's Field of Aether Plug-in for Blizz-ABS
« Reply #16 on: October 04, 2010, 08:40:37 PM »
Is this script still supported? Cos it seems like a brilliant design. I'm learning scripting currently, do you mind if I go edit crazy?
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Offline Aqua

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Re: [XP] Aqua's Field of Aether Plug-in for Blizz-ABS
« Reply #17 on: October 04, 2010, 08:46:08 PM »
I probably wouldn't give too much support...
But have fun XD

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Re: [XP] Aqua's Field of Aether Plug-in for Blizz-ABS
« Reply #18 on: October 04, 2010, 08:56:12 PM »
I'll do my best to *ahem* enjoy myself...
Level me down, I'm trying to become the anti-blizz!
Ah, excellent.  You liked my amusing sideshow, yes?  I'm just a simple fool, my wit entertains the wise, and my wisdom fools the fools.

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I'm like the bible, widely hated and beautifully quotable.

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Re: [XP] Aqua's Field of Aether Plug-in for Blizz-ABS
« Reply #19 on: October 06, 2010, 09:39:32 PM »
Wait a sec, I read in another topic that this script is capable of generating new events.
Could this system be utilized to generate an enemy event? (via script call or something)


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