[XP] Equipment Stat Breaker

Started by G_G, January 25, 2009, 10:43:21 pm

Previous topic - Next topic

G_G

January 25, 2009, 10:43:21 pm Last Edit: February 21, 2009, 05:51:26 am by shdwlink1993
Equipment Stat Breaker
Authors: game_guy
Version: 1.0
Type: Misc Add-On
Key Term: Misc Add-On



Introduction

First I make actor stat breaker(with item max breaker and gold etc.), then the enemy stat breaker, now the Equipment Stat Breaker!
I'm prettu sure everything is self explanoitory but it allows you to break the equipments 999 max.


Features


  • Bypass weapons stat 999 max
  • Bypass Armors stat 999 max



Screenshots

Spoiler: ShowHide



Demo

http://www.savefile.com/files/1981582 < Includes enemy stat breaker and max modifier


Script

Post Above blizz's scripts
Spoiler: ShowHide

#==============================================================================#
#                     Game Guy's Equipment Stat Breaker                        #
#==============================================================================#
# This bypasses the editors equipment stats so you can make them go above
# 999.
#
# Just run $scene = EquipmentStatBreaker.new in a script command
#
# To edit weapons go to line # Edit Weapons Here and add a line below it
# containg this for a new weapons
# $data_weapons[x].y = z
# X = weapon id
# Y = stat str_plus, agi_plus, atk, pdef, mdef, int_plus, dex_plus
# Z = number
#
# Do the same for armor go to line # Edit Armor Here and add this below it
# $data_armors[x].y = z
# X = armor id
# Y = stat eva_plus, mdef_plus, pdef, int_plus, agi_plus, str_plus, dex_plus
# Z = number
# Please give proper credits to game_guy for making it
class EquipmentStatBreaker
  def main
    # Edit Weapons Here
    $data_weapons[1].atk = 10000
    $data_weapons[1].str_plus = 1500
    # End Editing Weapons
    # Edit Armor Here
    $data_armors[1].eva = 1000
    $data_armors[1].str_plus = 1500
    # End Editing Armor
    @sprite = Spriteset_Map.new
    loop do
      Graphics.update
      Input.update
      close
      if $scene != self
        break
      end
    end
    Graphics.freeze
    @sprite.dispose
  end
  def close
    $scene = Scene_Map.new
  end
end




Instructions

Go to # Edit Weapons Here and add a new line below it. Add this to is
$data_weapons
  • .y = z
    X = Weapon Id
    Y = stat choices are atk, mdef, pdef, str_plus, int_plus, dex_plus, and agi_plus

    Same for armors just go to line # Edit Armor Here add a new line and put this in it
    $data_armors
  • .y = z
    X = Armor ID
    Y = Stat choices are mdef, pdef, eva, str_plus, dex_plus, int_plus, and _agi_plus


    Compatibility

    Not compatible with anything that modifies weapons stats.
    Should work with Guilamme's Multi Slot Equipment


    Credits and Thanks


    • Game_guy for making it
    • Enterbrain for default scripts



    Author's Notes

    Post any bugs and give proper credit

G_G

*bump*
I guess this script was more useless than I thought  :O.o:

Blizzard

Actually there are scripts for that. xD It's just that it's rare to have so many equipment parts. i.e. In CP I have less than 100 weapons, around 160-170 armor parts and currently 367 skills. The skills shouldn't end up over 400 in the very end. And CP is quite a big game, it should have at least 20 hours of gameplay.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

G_G

The scripts I made aren't for every single weapon/armor/skill/enemy. Its for the really powerful ones! You only configure the ones that need to go over the max.


winkio

LOL confused.  Blizz, you sound like you think he made it so that he could CREATE more than 999 equipments.  What he really did was change the STATS of the equipment to breach that threshold.

Blizzard

But that's what he said:

Quote from: game_guy on January 25, 2009, 10:43:21 pm

  • Bypass weapons 999 max
  • Bypass Armors 999 max



o_o; If it's for stats, then it's fine, lol! It's really useful if you have party members that have by default over 10k HP and stuff like that.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

G_G

I'll modify that. LOL
Should say
Bypasses Weapon Stats 999 Max

Blizzard

"Bypasses Weapon Stats of maximum 999" sounds better. :)
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Holyrapid

I may use this in my game. Sounds intresting. And i´ll propably use the other breakers aswell
*power p*

G_G

glad you like it! At leaset I know it wont go to waste

winkio

Hey game_guy, just because a forum half-filled with scripters isn't raving over it doesn't mean that people outside this site aren't.   :)

G_G

I never said the scripters weren't. I'm just glad it might get put to use. I don't expect every member on this site to use it.