Hey, i have few things i'd like to ask...
One: i'm not sure how to event the 'better item drop' thing, and besides, i'm not sure g_g undestood it right, no offense ment. I'll try to explain it better.
If you kill a certain number of the same (type) enemies, they will begin to drop better items.
Say, we kill five sahagin which have, say ten% of dropping a potion when dead. but, after weäve killed six, there's say 20% they drop potion, or 5% they frop ether. Get it?
But, if we kill say a ghost in between, the chain goes back to one, and counts ghosts now, instead of sahagins... I have a video that should explain things a bit better than me.
The chaining part starts around 1.30 to 2.00 of the vids time:
http://www.youtube.com/watch?v=OxDNcGvQLrw&p=977479D95F542BBF&playnext=1&index=7Two: Could be made so that the chain number would be displayed briefly on the screen after killing an enemy (unless it's the first of that type)