Author Topic: [XP] Animated BlizzABS HUD (MOG) V0.9  (Read 14561 times)

Subsonic_Noise

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[XP] Animated BlizzABS HUD (MOG) V0.9
« on: June 08, 2009, 10:09:46 PM »
Animated BlizzABS HUD (MOG)
Authors: Moghunter, Subsonic Noise, Blizzard
Version: 0.9
Type: BlizzABS HUD
Key Term: Blizz-ABS Plugin

Introduction
I edited the MOG HUD to assign a face for every animation sprite of BlizzABS, so your Hero looks angry when
he attacks etc.

Features
Own features:
  • 100% BlizzABS-compatible
  • Changes the face when the player is attacking, running, etc.
  • Easy to set up (or at least I hope so)

Planned features:
  • A way to animate when hit
  • Icon based states
  • Make it more compact + look better
  • Make the animation look smoother
  • Perhaps real animation (multiple frames eg. _atk1, _atk2, _atk3)
  • Perhaps party HUD

Screenshots
(click to show/hide)
(click to show/hide)

Demo
http://www.megaupload.com/?d=TJTGNL83
It's basically my game, Dystopia, with everything taken out except a few maps, the ABS and my script.
Needs the RTP. It uses my custom controls because the standard BlizzABS controls suck.
(No offense, Blizzard^^) As Dystopia is a german game, I had to change everything back to english very quick, so please excuse the bad spelling etc.
IMPORTANT: In this demo, only attacking is animated. You can, of course, have animated faces for every animation in BlizzABS.
(click to show/hide)

Script

(click to show/hide)

Instructions
1. Download the demo
2. Copy the pictures in the pictures folder.
3. Copy the script in your game, below blizzABS.
4. Make a standard face for your hero(es). Name it (heroname)_fc . Faces should be 60x60 Pixel.
5. Make the animated faces and name them like the animation sprites, e.g. _run or _atk
6. Define the animation frames without an own face in the script.

Compatibility

Not tested with SDK. And I will not test it with SDK the next few years.
Compatible with all scripts I am using, I'll put them up here later.

Credits and Thanks

  • Moghunter for this wonderful HUD
  • Blizzard for BlizzABS and for helping me and not getting annoyed
  • Aqua, also for helping me
  • Subsonic_Noise for the "Animated" Addon.

Author's Notes
Have fun. Peace and Happiness.
« Last Edit: December 29, 2010, 02:37:11 AM by game_guy »

Offline Hellfire Dragon

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Re: Animated MOG HUD for BlizzABS V0.5
« Reply #1 on: June 08, 2009, 10:32:23 PM »
That's pretty cool, good work.

Where did you get that tileset?

Subsonic_Noise

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Re: Animated MOG HUD for BlizzABS V0.5
« Reply #2 on: June 08, 2009, 10:42:27 PM »
found it. somewhere.
I'll upload it later^^ I think it was Creation Asylium.

Thanks for the comment, but to clear that up, I only made the animated feature,
the HUD itself is by Moghunter. But I suppose you knew that so, Thanks + level up^^


Offline Aqua

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Re: Animated MOG HUD for BlizzABS V0.5
« Reply #3 on: June 08, 2009, 10:46:10 PM »
Looks good. :)

Make type "Blizz-ABS Hud" and fix the key term (There's a set list of them.  The one you used isn't on there) then it shoudl be DB-able

Offline Hellfire Dragon

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Re: Animated MOG HUD for BlizzABS V0.5
« Reply #4 on: June 08, 2009, 10:48:33 PM »
Got an erorr, missing BAR_Meter

You have default graphics for this?

Subsonic_Noise

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Re: [XP] Animated BlizzABS HUD (MOG) V0.5
« Reply #5 on: June 08, 2009, 11:00:04 PM »
WOW I totally forgot that >.> It needs the default graphics of the MOG HUD.
http://www.rmxp.org/forums/viewtopic.php?t=18933
Just past the graphics from the hud in you pictures folder.

@Aqua: Thanks! I fixed that, but by downloadable, do you mean a demo or the script?

Offline Kagutsuchi

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Re: [XP] Animated BlizzABS HUD (MOG) V0.5
« Reply #6 on: June 08, 2009, 11:16:58 PM »
Awesome, I'm probably gonna ue this one for my game ^^

Offline Aqua

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Re: [XP] Animated BlizzABS HUD (MOG) V0.5
« Reply #7 on: June 08, 2009, 11:46:23 PM »
I never said downloadable... o.o

DB = Database
DB-able = Able to go into the Database

Offline Hellfire Dragon

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Re: [XP] Animated BlizzABS HUD (MOG) V0.5
« Reply #8 on: June 09, 2009, 11:52:10 AM »
WOW I totally forgot that >.> It needs the default graphics of the MOG HUD.
http://www.rmxp.org/forums/viewtopic.php?t=18933
Just past the graphics from the hud in you pictures folder.

@Aqua: Thanks! I fixed that, but by downloadable, do you mean a demo or the script?

Quote from: RMXP.org
RMXP.ORG is temporarily offline!
Due to a hosting outage beyond our control we are currently moving RMXP.ORG to a temporary host. We expect to be online by Tuesday evening. Thank you for your continued support

- The management
Guess we'll have to wait

Subsonic_Noise

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Re: [XP] Animated BlizzABS HUD (MOG) V0.5
« Reply #9 on: June 10, 2009, 10:01:09 AM »
I never said downloadable... o.o

DB = Database
DB-able = Able to go into the Database
Oh OK. I guess it's DB-able now XD
Don't expect updates soon, I am working on it but I don't have Internet XP (I'm at school now...)

Offline Aqua

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Re: [XP] Animated BlizzABS HUD (MOG) V0.5
« Reply #10 on: June 10, 2009, 05:32:29 PM »
I also suggest that you host the graphics yourself somewhere... lol
Oh and fix the typos... or I'll do that... XD

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Re: [XP] Animated BlizzABS HUD (MOG) V0.5
« Reply #11 on: July 04, 2009, 04:46:16 PM »
Um blizz this hasnt been moved yet either

ManiacClown

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Re: [XP] Animated BlizzABS HUD (MOG) V0.5
« Reply #12 on: July 04, 2009, 05:23:01 PM »
I love the mog graphics they are not "square" ...
The script is cool but would be nice if sow the party info to ...
Bye!

Subsonic_Noise

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Re: [XP] Animated BlizzABS HUD (MOG) V0.5
« Reply #13 on: July 04, 2009, 06:07:52 PM »
Alright I put a demo up, so please play it and give feedback, I'm bored.^^
The Demo also contains the tileset for HD.

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Re: [XP] Animated BlizzABS HUD (MOG) V0.5
« Reply #14 on: July 04, 2009, 06:14:31 PM »
Whats an 11 mb Graphics.exe doing in the folder? And whats it for O_o?

Subsonic_Noise

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Re: [XP] Animated BlizzABS HUD (MOG) V0.5
« Reply #15 on: July 04, 2009, 06:16:42 PM »
lol.
I have no idea. I'll delete it and reupload the demo.^^
EDIT: The new demo without a 11mb graphics.exe is up now. XD
« Last Edit: July 04, 2009, 06:27:09 PM by Subsonic_Noise »

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Re: [XP] Animated BlizzABS HUD (MOG) V0.5
« Reply #16 on: July 04, 2009, 06:29:00 PM »
It extracts the graphics from the RTP.
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Subsonic_Noise

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Re: [XP] Animated BlizzABS HUD (MOG) V0.5
« Reply #17 on: July 04, 2009, 06:30:11 PM »
But it worked without it  :???:

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Re: [XP] Animated BlizzABS HUD (MOG) V0.5
« Reply #18 on: July 04, 2009, 06:30:55 PM »
Because you don't need it. That file is usually located in the RTP installation folder.
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Subsonic_Noise

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Re: [XP] Animated BlizzABS HUD (MOG) V0.5
« Reply #19 on: July 04, 2009, 06:33:05 PM »
Because you don't need it. That file is usually located in the RTP installation folder.
lol.
How the fuck did it get there? XDDDD

Whatever did someone test the demo?