Well, here are some lines of code that some people might find usefull (to be used with the first version):
To print the current number of items and the max number of items on a window (maybe replacing the steps/playtime window on the menu) :
self.contents.draw_text(4, 20, 120, 32, $game_party.get_item_total.to_s + "/" + $game_system.max_items.to_s)
If you decide to upgrade the "bag" on a constant basis (20 items each time, for example), you can use this to show the next size of your bag:
self.contents.draw_text(4, 60, 120, 32, ($game_system.max_items + 20).to_s)
You can replace the 20 for any other number, so if you have a item cap of 20, it'll show 40.
Also, I guess people know this alredy, but you can use this to sum certain number of items instead of giving a real number (usefull if you want to make some kind of upgrade bag shop, I guess) :
$game_system.max_items =
$game_system.max_items + n
Where n is the number of allowed items you want to give to the player.
I know it's very basic stuff, but I wanted to thanks for the script, so I thought I'd might as well share the little stuff I found out, in case another noob like me comes and wants to do any of that. So... thanks for the script