Author Topic: [XP] Chrono Trigger Skill Learning  (Read 13301 times)

Offline G_G

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[XP] Chrono Trigger Skill Learning
« on: January 10, 2010, 06:08:05 PM »
Chrono Trigger Skill Learning
Authors: game_guy
Version: 1.0
Type: Custom Skill Learning
Key Term: Actor Add-on

Introduction

Remember the good old game Chrono Trigger? You already knew skills but you couldn't just use them yet. Each skill needed a certain amount of "AP" to use. You got AP from enemies. Well this script is pretty much the same. If that doesn't make sense then pretty much all it does is make it so you learn skills the same way you did in Chrono Trigger.

If thats not explanatory enough let me make it simpler. You learn skills. You can't use them until you get enough AP for them. Once you have enough AP for them, you can then use them. You get AP from enemies. Simple?

Features

  • Easily setup AP for Enemies
  • Easily setup AP for Skills
  • Display amount AP the skill needs

Screenshots

(click to show/hide)

Demo

MediaFire

Script

This version does not work with Blizz-ABS.
(click to show/hide)

Instead use this one. Place it below Blizz-ABS.
Its now working! :)
(click to show/hide)

Instructions

Instructions are in the script.
If you're using the Blizz-ABS version place it below Blizz-ABS.

Compatibility

Not tested with SDK.
Seperate version made for Blizz-ABS.

Credits and Thanks

  • game_guy ~ for making it
  • Chrono Trigger ~ for inspiring me to make this

Author's Notes

Please post any bugs or questions! Enjoy!
« Last Edit: April 24, 2010, 11:29:26 PM by game_guy »

Offline Spaceman McConaughey

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Re: [XP] Chrono Trigger Skill Learning
« Reply #1 on: January 11, 2010, 06:01:52 AM »
Ah, nice simple and easy. Like it. +rep ;D

Offline G_G

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Re: [XP] Chrono Trigger Skill Learning
« Reply #2 on: January 11, 2010, 06:08:09 AM »
Thanks! :)

Also updated Blizz-ABS Version. It works now.

Offline Aqua

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Re: [XP] Chrono Trigger Skill Learning
« Reply #3 on: January 11, 2010, 06:18:14 AM »
Why didn't you alias skill_can_use?

Offline G_G

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Re: [XP] Chrono Trigger Skill Learning
« Reply #4 on: January 11, 2010, 06:20:57 AM »
Nice catch Aqua! I actually thought I did but I guess I didn't. =\
Anyways update again.

EDIT:
Thoughts on the script?

Offline Eternal

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Re: [XP] Chrono Trigger Skill Learning
« Reply #5 on: January 11, 2010, 04:21:22 PM »
I have some questions: how do you get AP from enemies? What does AP stand for (Allstart Power? Aristocratic Peoplez?)? What is it? And how come you can have 10/10 if you only have 4/6 with another spell? I mean last time I checked 10 was higher than 4...



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Offline G_G

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Re: [XP] Chrono Trigger Skill Learning
« Reply #6 on: January 11, 2010, 04:25:20 PM »
If you tried out the demo, and fought the enemy you would have gotten 2 AP. "Ability Points".
Also in the demo if you talk to one of the people they give Cross Cut all 10 AP.

If you have anymore questions feel free to ask!

Offline Eternal

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Re: [XP] Chrono Trigger Skill Learning
« Reply #7 on: January 11, 2010, 05:02:39 PM »
I haven't played the demo yet (I dont have infinite space on my drives..), but I'm gonna, this sounds cool.

But I do have another question: when you get AP, which spell(s) do(es) it/they go to? Do you fx. get 2 AP for every spell, or is it given randomly, or do you choose?

I know I could just play the demo but 1) ur online and 2)
Quote from: ME!!
I dont have infinite space on my drives..
« Last Edit: January 11, 2010, 05:08:52 PM by Eternal »

Offline G_G

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Re: [XP] Chrono Trigger Skill Learning
« Reply #8 on: January 12, 2010, 01:55:26 AM »
For every skill each player in the party knows gains ap.

Offline Eternal

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Re: [XP] Chrono Trigger Skill Learning
« Reply #9 on: January 12, 2010, 09:56:00 PM »
Imma using, no doubt  :D

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Re: [XP] Chrono Trigger Skill Learning
« Reply #10 on: March 08, 2010, 10:03:21 PM »


So how's this work with BABS?  Does it show the AP requirements on the map?  Etc... etc...
« Last Edit: March 08, 2010, 10:05:00 PM by (Hexamin) »
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Offline G_G

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Re: [XP] Chrono Trigger Skill Learning
« Reply #11 on: March 09, 2010, 12:59:42 AM »
Nope, it shows the AP requirement in the skill menu I believe.

Offline G_G

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Re: [XP] Chrono Trigger Skill Learning
« Reply #12 on: April 24, 2010, 11:30:02 PM »
PHSYCHO!

Updated the Blizz-Abs plugin. Fixed AP Adding bug.

Offline Moshan

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Re: [XP] Chrono Trigger Skill Learning
« Reply #13 on: September 01, 2011, 02:39:19 PM »
I'm having a problem with this script.....When I'm trying to attack an enemy(configured for Chrono Trigger) it shows me this error: Script: 'chrono' line 159: NoMethodError occurred. undefined method 'enemy' for #<Map_enemy:0x3bae258>....I'm using Blizz-ABS

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Re: [XP] Chrono Trigger Skill Learning
« Reply #14 on: September 01, 2011, 02:51:31 PM »
See this line?
Code: [Select]
ap = GameGuy.enemyptz(enemy.enemy.id)Try changing it to
Code: [Select]
ap = GameGuy.enemyptz(enemy.id)If that doesn't work I'll take a look at it after school.

Offline Shalaren

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Re: [XP] Chrono Trigger Skill Learning
« Reply #15 on: July 31, 2013, 06:26:45 PM »
sorry for necro posting
but is there a way I can have an event give AP points? instead of just killing enemies.
like if a player completes a mission he gets X amount of points (no killing enemies involved)

Offline KK20

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Re: [XP] Chrono Trigger Skill Learning
« Reply #16 on: July 31, 2013, 06:50:44 PM »
Code: [Select]
$game_actors[actor_id].add_points(skill_id, amount) #actor_id = 1..however big your actor database size is
# OR you can do
$game_party.actors[party_position].add_points(skill_id, amount) #party_position = 0..however many party members you have - 1



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Offline Shalaren

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Re: [XP] Chrono Trigger Skill Learning
« Reply #17 on: August 01, 2013, 07:13:28 AM »
Thank you :) one more thing tho
anyway to make it so it adds AP to all skills? instead of picking just one skill_id
so basically it adding X amount of AP to all skills together

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Re: [XP] Chrono Trigger Skill Learning
« Reply #18 on: August 01, 2013, 08:48:49 PM »
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