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Author Topic: Chaos Project - Mapping Contest!  (Read 2548 times)
Elite Four Aqua
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« Reply #60 on: February 06, 2010, 09:37:47 PM »

You could have done research XD
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« Reply #61 on: February 06, 2010, 09:45:13 PM »

What happens if game guy gets first place? He makes himself a custom script?
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« Reply #62 on: February 06, 2010, 09:56:36 PM »

Me and Game_Guy have already discussed this, and he said he would make a small sized community script. But the thing is... G_G used a non-rtp character sprite in his map... Meaning, he is dis-qualified. Sorry G_G, I didn't notice it before until Aqua pointed it out.
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« Reply #63 on: February 06, 2010, 09:57:45 PM »

That sucks x.x Well at least he doesn't have to worry about winning his own prize, eh?

But I voted for him D:
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« Reply #64 on: February 06, 2010, 10:17:16 PM »

My opinions on people's maps (don't take them too personally)

elementisland: While it may be believable in terms of a desert, it's not very interesting as a map in a game.  Add more visual cues.
gameguy: looks decent, but the shapes are slightly too blocky and the dark sand looks weird when it goes up and down ridges.
GAX: the heavy tint and clouds threw me off for some reason.  And I have no idea wtf is going on with the elemental and such.  The actual mapping part is still decent, though.
legacyblade: I can see the mountainous effect you were going for, but it looks a bit too jumbled.  Very good shapes though.
Sourseb: theres a few too many cutoff objects for my taste, but I like the tint and general layout a lot.
Valdred: very nice classic desert map.  I especially like the placement of the trees.  My favorite map this round Happy
winkio: there's a lot of subtle and interesting stuff at the edges, but the middle is too boring.

Something I noticed:
Why is everyone using so much tint/fog?  Deserts are usually clear.

That is all.
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« Reply #65 on: February 06, 2010, 10:22:17 PM »

You critiqued yourself? Tongue

@LB: Well since he is disqualified I'm going to change the poll settings to allow you to change your vote and remove him from the poll so you can vote for someone else.
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« Reply #66 on: February 06, 2010, 10:42:44 PM »

I was trying to setup the tint to be more like a sunset.  The clouds are just really me looking to use a nice fog, I really should have dropped the fuckin' opacity though.

If I had a second chance to do this, it'd have come out much nicer.
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« Reply #67 on: February 07, 2010, 07:13:02 AM »

Well if you make it past this round then you will get to make another one (:
Which in reality, only 1 person gets voted off this time as only 7 submitted and 1 got disqualified.
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« Reply #68 on: February 08, 2010, 02:24:55 PM »

isn't round 2 supposed to start today.
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« Reply #69 on: February 08, 2010, 03:12:48 PM »

Yes, give me time to wake up Tongue

Now for results before we start.
First - Sourseb (9 votes)
Second - Valdred (9 votes)
Third - GuardianAngelX72 (6 votes)
Fourth - legacyblade (6 votes)
Fifth - Winkio (6 votes)
These are everyone going on to the next round

Ok Round 2 is going to be 2 maps, an inside and outside map.
Criteria - Outside Castle/Inside Castle
Since these maps are normally bigger than others, it doesn't have to be a screenshot of it in game and can be in the editor, but it would probably be better looking if it was a screenshot because you can use more stuff like events/fog/tints/etc..

Good luck everyone.
« Last Edit: February 08, 2010, 03:17:21 PM by Landith » Logged
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« Reply #70 on: February 08, 2010, 03:21:15 PM »

who lost the first round?
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« Reply #71 on: February 08, 2010, 06:12:49 PM »

So the inside AND the outside?
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« Reply #72 on: February 08, 2010, 06:35:27 PM »

oh my god. I suck at castle mapping.
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« Reply #73 on: February 08, 2010, 06:38:54 PM »

It would be nice if we were to map some mountains, or a grassland. Those are what I'm good at Tongue
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« Reply #74 on: February 08, 2010, 07:15:08 PM »

me to
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« Reply #75 on: February 08, 2010, 07:53:50 PM »

I think my name needs to be s'd in the first post xD
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« Reply #76 on: February 08, 2010, 08:25:49 PM »

*Bricks shit*

YOU SUCK!  I hate the Castle Map...ah well, practice for CF Prologue and Ataraxia...
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« Reply #77 on: February 08, 2010, 11:36:01 PM »

Yeah, I thought the Castle Map would be a nice challenge and yes LB both the Inside and Outside of it. (:

@element: Yeah I was going to do it when I got home as I was already late for school and didn't have enough time this morning. Nice try on the contest, I liked your map too. (:
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« Reply #78 on: February 09, 2010, 02:23:19 AM »

Would we be allowed to take multiple in game screenshots and glue them together and submit that as our entry?
(So we can have larger maps and fogs/tints).

{Edit} :: Oh! and also, are we allowed to use animations (rtp of course).
« Last Edit: February 09, 2010, 03:03:44 AM by Sourseb » Logged
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« Reply #79 on: February 09, 2010, 07:14:23 AM »

Yeah you can put in game screenshots together but I will warn you that if you mess up on it and the judges can tell you did then you will get counted off accordingly.

And yes, anything in the RTP can be used. Which means you can even combine RTP tilesets as long as they are RTP only. You however can not make recolors to RTP, or add anything to the RTP. Hue Changes in game of course don't count as recoloring the RTP.
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