Races:
Human: Once out populated by the Elves, they are now the dominant race. During the 2,000 years of battles and wars, humans made alliances among each other. Although the alliances never lasted more than one battle, they were able to drive back the Elves to the point where they could only defend their home land. After the Elven people stopped attacking and started to defend their region, the humans started to focus on each other.
Elves: Once the dominant race of Norta, now only a handful remain. Thanks to the 2,000 years of battles and wars. The Elven people are now sacluded deep into the Pine region of Norta. Many humans have forgotten about these creatures that are only in the stories about the wars, and battles that happened in the past.
Classes:
Warrior: Battle hardened. Doesn't know anything about magic. They rely on their strength and their knowledge of weapons. Warriors use a combination of swords, knifes, bows, and crossbows. Their skill/MP usage is used towards bulking up and hitting harder and for cheers that will increase allies HP/MP and Attacks.
Ranger: Skillful with animals and nature. Uses the elements to attack. Rangers have the ability to charm animals into being allies. They use bows and crossbows. Their skill/MP usage is used towards charming animals, calling forth elemental beings to be allies. Rangers are limited to Elves only.
Monk: Monks rely on spells and smiting powers. Smiting and healing are what make monks. Although some are known for their combat skills to. Monks use a combination of skill, staffs, and wands. Their skill/MP usage is used towards smiting, protection, and healing spells. Monks are limited to humans only.
Rogue: Ultimately known for being spies. The rogue rely on their stealth and quickness. Without these skills a rogue would be easily defeated. They know some magic and combat. Weapons they commonly use are daggers, bows, and knifes. Their skill/MP usage is used towards adding agility, stealth, and enhancing their strength.
More Races and Classes will be expected later on. Will have to learn RMXP Class/Race system. Or find a script that handles things.