Author Topic: [XP]Advanced Light System  (Read 3852 times)

Offline bboyd93

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[XP]Advanced Light System
« on: June 27, 2010, 05:38:33 AM »
Advanced Light System
Version: 1.0
Type: Eventing

Introduction

Alright, this is a fairly simple combination of events that, when preformed correctly, can create a nice lighting system controlled by the player.  

Features

  • Lights that can be turned on/off by the player.
  • Screen that will change tone based on whether the lights are on or off.
  • Changing tone in one area, won't affect other areas.
  • Coming back to an area will maintain the same tone the player left it in

Screenshots

The demo should cover anyone wondering how this works. . .

Demo
The demo can be found at the following link:

Mediafire
(click to show/hide)



Included in the demo, is an easy to read, 10 step process on how to use this system yourself.  

Don't want to see the demo, and simply want to use this yourself?

You can view the 10 step process in the instructions below.

Instructions

I've included instructions in the Demo, but for anyone who wants to just use this themselves, and don't want a demonstration, here are my detailed instructions, in an easily readable 10 step process.

Instructions
(click to show/hide)

Credits and Thanks

  • Made the system myself :D

Author's Notes

I don't require any credit given to me, unless you simply feel the need to give it to me.  This is a very simple method, that requires just a little knowledge of eventing.  So there's no real need to require credit :P
« Last Edit: August 26, 2013, 10:48:59 PM by ForeverZer0 »

LelandFoster

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Re: [XP]Advanced Light System
« Reply #1 on: August 12, 2013, 08:05:56 AM »
Advanced Light System
Version: 1.0
Type: Eventing

Introduction

Alright, this is a fairly simple combination of events that, when preformed correctly, can create a nice lighting system controlled by the player.  

Features

  • Lights that can be turned on/off by the player.
  • Screen that will change tone based on whether the led lights are on or off.
  • Changing tone in one area, won't affect other areas.
  • Coming back to an area will maintain the same tone the player left it in

Screenshots

The demo should cover anyone wondering how this works. . .

Demo
The demo can be found at the following link:

Mediafire



Included in the demo, is an easy to read, 10 step process on how to use this system yourself.  

Don't want to see the demo, and simply want to use this yourself?

You can view the 10 step process in the instructions below.

Instructions

I've included instructions in the Demo, but for anyone who wants to just use this themselves, and don't want a demonstration, here are my detailed instructions, in an easily readable 10 step process.

Instructions
(click to show/hide)

Credits and Thanks

  • Made the system myself :D

Author's Notes

I don't require any credit given to me, unless you simply feel the need to give it to me.  This is a very simple method, that requires just a little knowledge of eventing.  So there's no real need to require credit :P[/u]

Looks very impressive.. Is there any latest version available in the market?Please reply thanks in advance:)
« Last Edit: August 12, 2013, 06:32:50 PM by LelandFoster »

Offline WhiteRose

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Re: [XP]Advanced Light System
« Reply #2 on: August 12, 2013, 08:52:33 PM »
Looks very impressive.. Is there any latest version available in the market?Please reply thanks in advance:)

Though Bboyd93 hasn't been online for some time, I'd be happy to help you. :) However, I'm not quite sure what you mean by "any latest version available in the market." Are you looking for a version of this script that does more than the system here on this page?

Offline Blizzard

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Re: [XP]Advanced Light System
« Reply #3 on: August 13, 2013, 03:34:41 PM »
Hm, if the demo is not available anymore, we might have to take down this script topic.
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Offline WhiteRose

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Re: [XP]Advanced Light System
« Reply #4 on: August 26, 2013, 09:29:35 PM »
Hm, if the demo is not available anymore, we might have to take down this script topic.

It does still have the instructions on how to set up the event system, so the topic isn't completely useless, but I do agree that it's more helpful with a demo so that people can see the system in action. If anyone is interested in using this event system, I'd be happy to put together a demo to replace the one that is missing. :)

Offline Blizzard

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Re: [XP]Advanced Light System
« Reply #5 on: August 26, 2013, 09:44:25 PM »
Sure thing.
Check out Daygames and our games:

King of Booze      King of Booze: Never Ever      Pet Bots
Drinking Game for Android      Never have I ever for Android      Pet Bots for Android
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I do not speak to bricks, either as individuals or in wall form.

Quote from: Barney Stinson
When I get sad, I stop being sad and be awesome instead. True story.

Offline WhiteRose

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Re: [XP]Advanced Light System
« Reply #6 on: August 26, 2013, 10:12:08 PM »
Sure thing.

Alright. :) I'll throw that together right now. It should only take a few minutes.

Here we go: http://www.mediafire.com/download/a3kgug55py1tzrd
« Last Edit: August 26, 2013, 10:43:16 PM by WhiteRose »

Offline ForeverZer0

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Re: [XP]Advanced Light System
« Reply #7 on: August 26, 2013, 10:49:24 PM »
Fixed the link in the OP.
I am done scripting for RMXP. I will likely not offer support for even my own scripts anymore, but feel free to ask on the forum, there are plenty of other talented scripters that can help you.