Author Topic: [XP] Event Map Linker  (Read 9648 times)

Offline nathmatt

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[XP] Event Map Linker
« on: September 14, 2010, 01:58:45 AM »
Event Map Linker
Authors: Nathmatt
Version: 1.02
Type: Map Linker
Key Term: Misc Add-on

Introduction

It allows you to use events to link the entire edge of the map

Features

  • easy event name config

Screenshots

no screenshot needed

Demo

Demo

Script

(click to show/hide)

Instructions
in the demo


Compatibility
no compatibility issues known

Credits and Thanks

  • Nathmatt
  • ojp2010 for requesting it sorta

Author's Notes

if you have any issues or suggestions post here
« Last Edit: September 15, 2010, 11:19:12 PM by nathmatt »
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Offline Ryex

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Re: [XP] Event Map Linker
« Reply #1 on: September 14, 2010, 02:41:02 AM »
lol, it's a less advanced version of the script Blizz made for remexos!.
suggestion to fix compatibility
have it work off of comments in the event. loop through the events commands in an event and if the command code is a comment check it. STOP checking as soon as you find an non comment command code. that way it will be compatible with everything.
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Offline Jragyn

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Re: [XP] Event Map Linker
« Reply #2 on: September 14, 2010, 02:43:15 AM »
I don't even feel like I fully understand what this script does, really.

Is this similer to the map thing Blizzard created, that flows maps together?
 :???:


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Offline Ryex

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Re: [XP] Event Map Linker
« Reply #3 on: September 14, 2010, 02:49:38 AM »
simaler, but only creates transfers instead of joining the maps
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Offline nathmatt

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Re: [XP] Event Map Linker
« Reply #4 on: September 14, 2010, 03:13:31 AM »
Actually it might be compatible I forgot I did it defferently so it should work i will fix that in the compatibility tomarrow when I get on my pc
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Re: [XP] Event Map Linker
« Reply #5 on: September 14, 2010, 03:19:07 AM »
Actually it might be compatible I forgot I did it defferently so it should work i will fix that in the compatibility tomarrow when I get on my pc

I think I am in love? <3 Thank you nathmatt I will begin testing.

Edit: Played with it just a little bit, but I think I am setting it up wrong.

Event Name: [1,3,5,1]  To transfer to map 3 from the bottom, to X-5, Y-1

Event Command Transfer player map003: down, no fade, 001,001

But the the player only transfered on the square with the event in it. Did I set it up wrong?
« Last Edit: September 14, 2010, 03:34:50 AM by ojp2010 »

Offline Jragyn

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Re: [XP] Event Map Linker
« Reply #6 on: September 14, 2010, 05:18:09 AM »
It creates transfers?
Can you give me an example of why then you'd use this script to teleport a player from one map to another, instead of just directly creating the transfer events?


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Re: [XP] Event Map Linker
« Reply #7 on: September 14, 2010, 08:25:24 AM »
lol, it's a less advanced version of the script Blizz made for remexos!.

You think I should release that script? :V
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Offline Taiine

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Re: [XP] Event Map Linker
« Reply #8 on: September 14, 2010, 10:32:45 AM »
Little confused as well how this works.. think a demo may be nice to get a better idea as to how these events are set up.

Offline nathmatt

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Re: [XP] Event Map Linker
« Reply #9 on: September 14, 2010, 02:26:56 PM »
update fixed a bug where you would transfer back and force between maps and get a script is hanging error.
added demo
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Re: [XP] Event Map Linker
« Reply #10 on: September 14, 2010, 03:48:51 PM »

You think I should release that script? :V

Yes, I think you should ;)

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Re: [XP] Event Map Linker
« Reply #11 on: September 14, 2010, 06:46:59 PM »

You think I should release that script? :V

Yes, I think you should ;)

I don't
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Offline element

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Re: [XP] Event Map Linker
« Reply #12 on: September 14, 2010, 08:24:51 PM »

Offline Ryex

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Re: [XP] Event Map Linker
« Reply #13 on: September 14, 2010, 08:54:13 PM »
^^ you second the i don't correct?
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Offline Zeriab

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Re: [XP] Event Map Linker
« Reply #14 on: September 14, 2010, 10:02:01 PM »
lol, it's a less advanced version of the script Blizz made for remexos!.

You think I should release that script? :V

Stop being lazy and release your shit.antonym
Release it again if you already have released it >_>
« Last Edit: September 14, 2010, 10:03:29 PM by Zeriab »

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Re: [XP] Event Map Linker
« Reply #15 on: September 14, 2010, 10:09:59 PM »
It's not about laziness. It's a script I created specifically for Remexos and I wouldn't want people to be able to just make a clone game that easily. D:
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Re: [XP] Event Map Linker
« Reply #16 on: September 15, 2010, 01:50:40 PM »
^^ you second the i don't correct?

I seconded your I don't  :D
so yes, correct.

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Re: [XP] Event Map Linker
« Reply #17 on: September 15, 2010, 07:59:26 PM »
It's not about laziness. It's a script I created specifically for Remexos and I wouldn't want people to be able to just make a clone game that easily. D:

Oh no, I agree with you I just been looking for a script the functions like maplinks that will work with RMX-OS. My reasoning is mmorpg, or just online games in general that are "worlds" should have a open feel and such a script that works with RMX-OS will improve the use of the script in all together for everyone bother the creators and the player. But I wouldn't want to be the one to "clone" the anothers game.

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Re: [XP] Event Map Linker
« Reply #18 on: September 15, 2010, 09:18:12 PM »
I know. Hence why I made that script for Remexos.
Also, I am getting the idea that you are misunderstanding what the script does. It does not connect maps visually like my Continuous Maps script, it only links maps together automatically so you don't have to put on a bunch of teleporting events at the map borders.
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I do not speak to bricks, either as individuals or in wall form.

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When I get sad, I stop being sad and be awesome instead. True story.

ojp2010

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Re: [XP] Event Map Linker
« Reply #19 on: September 15, 2010, 09:37:41 PM »
I know. Hence why I made that script for Remexos.
Also, I am getting the idea that you are misunderstanding what the script does. It does not connect maps visually like my Continuous Maps script, it only links maps together automatically so you don't have to put on a bunch of teleporting events at the map borders.

I know what you mean, I am looking for a a script that works with RMX-OS and BABS like the original map-links script made by Wachunga. I would think making continuous maps script for RMX-OS would be very challenging, but that isn't what I am asking for.   


BTW, nathmatt BABS is still killing the maplink or at least I think that is what is making it not working.