Do you want to make character sprites for the ARC RTP? Do you want your graphics to be seen, admired, and used by countless new aspiring game creators (without having to make a resource topic)? Or do you just want to help get this awesome engine ready as fast as possible? If any of these are true, this is the right topic for you! But before you start helping, there are a few things you need to know!
What you'll need to sprite character sets
- A Drop Box account (get one here) so you can access the working RTP folders (after getting a dropbox, get access here)
- A proper template (find them here)
- Choose a sprite from one of the described ones here (PM me or Niche to inform us of your choice)
- Read these tutorials on how to sprite in the ARC RTP style (*coming soon*)
Naming Conventions
All sprites are named in a similar fashion to the RMXP default RTP (001-fighter01, 002-fighter02, etc.). The basic template for names is as follows:
<listNumber>-<className><classNumber>.png
(get the exact list number in the ARC RTP, as we already have placeholder sprites for each sprite).
For each of the class sprites (Fighter, Knight, Barbarian, Hunter, Rouge, Mage, Cleric, Alchemist, and Monk), the gender is up to you. The fifth of any class (the fifth fighter, fifth hunter, etc.) should look evil or "dark" so as to add veriety
For each of the non-class sprites (Civilian, Scholar, etc), the first half of the sprites will be male, the second female. For example. Civilian sprites 1-5 should be male, while civilian sprites 5-10 should be female. The first DarkLord sprite should be male, the second DarkLord should be female.
Progress bar
If you want to see the progress we're making, check out
THIS TOPIC
Credits
Don't forget to add your name and the list of the contributed filenames in
credits.txt!