(http://i254.photobucket.com/albums/hh99/Zylos_2007/Anima-1.png)
(http://img.photobucket.com/albums/v259/psycho-mantis/TSBanner-1.png)
(http://i254.photobucket.com/albums/hh99/Zylos_2007/Anima_Synopsis-1.png)
"I've been trapped here in an endless desert for what feels like an eternity now. I've had no food, no water, no company, no sleep. By all means I should be dead by now, but somehow I haven't yet died. I don't know how I came to be here, or when I came to be here. I don't even know where exactly "here" is. I only know that every waking moment spent here is a torture you cannot possibly imagine... But I will find an escape from this hell, I will survive. I have been fated to suffer here for eternity, but hopelessness is only for those who surrender to destiny, and I refuse to give in to my fate."
(http://i254.photobucket.com/albums/hh99/Zylos_2007/Anima_AboutTheGame.png)
This game was an entry in Blizzard's ABS competition. Created by myself and Zylos, we worked on the first version of this game for the allotted 15 days, and then, after winning the competition, decided to fix up the game and release it as a BlizzABS example game. It took longer than expected due to some scripting issues, but it has been finished and now released.
Download the game HERE (http://www.sendspace.com/file/iy8ms6)
(http://i254.photobucket.com/albums/hh99/Zylos_2007/Anima_Blizz.png)
What is a BlizzABS Example Game? It's a game made with BlizzABS, and released open-source to allow people to see how it was made. See how the events were done, etc... to help people have a learning tool to get used to or see the system not only in action, but behind the scenes. It is designed to help.
However, if anything unique from this game is used (eventing, or scripting, or graphics), you are to credit myself and Zylos and make known where you got the idea/resource.
This work is protected by the following license:
Quote
Creative Commons - Attribution-NonCommercial-ShareAlike 3.0 Unported
( http://creativecommons.org/licenses/by-nc-sa/3.0/ )
You are free:
to Share - to copy, distribute and transmit the work
to Remix - to adapt the work
Under the following conditions:
Attribution. You must attribute the work in the manner specified by the author or licensor (but not in any way that suggests that they endorse you or your use of the work).
Noncommercial. You may not use this work for commercial purposes.
Share alike. If you alter, transform, or build upon this work, you may distribute the resulting work only under the same or similar license to this one.
- For any reuse or distribution, you must make clear to others the license terms of this work. The best way to do this is with a link to this web page.
- Any of the above conditions can be waived if you get permission from the copyright holder.
- Nothing in this license impairs or restricts the author's moral rights.
(http://i254.photobucket.com/albums/hh99/Zylos_2007/Anima_Features.png)
- Custom Minimalist HUD: Instead of bright flashy colors and fonts, the HUD has been re-designed to be a simple black and white, unobtrusive design.
- Custom Minimalist CMS: Utilizing the BlizzABS pre-menu as a simple base, a very simple necessity-only CMS was created.
- Progressive SP Regen: Your SP regenerates over time, the regen rate getting faster and faster the longer you go without using a skill, until you are fully restored.
- Evented Lock Hacking: If a door is locked, you can hack it by aligning a circut in the control panel.
- Evented Hacker Deterrant: Open the database and increase any of your stats, then start/resume a game. You'll see exactly what this is. (Note: remember which stat you increased, and what its original value is, or you'll be having trouble getting rid of it)
- Acnievement Logger: By completing certain hidden tasks, you unlock easter egg trophies that are added to the Achievement menu. They are independent of save games, so if you miss some on your first playthrough, you can always load your game and go back to find them, or start a new game :D.
- Evented Strafing: Press the Left Shift key to lock the character's direction, making it easier to aim and dodge at the same time during battle.
- Easy to use Controls: Controls have been simplified to allow for ease of use without having to remember too many keys, or move one's hands around too much. A simple tutorial explains the controls in game.
(http://i254.photobucket.com/albums/hh99/Zylos_2007/Anima_Screenshots.png)
I don't have too many because I don't feel like playing through it again for screenshots lol.
(http://img.photobucket.com/albums/v259/psycho-mantis/AnimaScreen2.jpg)
(http://i254.photobucket.com/albums/hh99/Zylos_2007/cutscene.png)
(http://i254.photobucket.com/albums/hh99/Zylos_2007/ss_anima.png)
(http://i254.photobucket.com/albums/hh99/Zylos_2007/Anima_Credits.png)
- KuramaRTP
- Ghost
- Enterbrain
- Zanyzora
- Ninesages
- CCOA
- Capcom
- Square Enix
- Namco
- Master_of_Time
*Disclaimer: Temperance Studios in no way take credit for ANY of the resources used in creating this game (except title screen, any of NAMKCOR/Zylos' script or eventing work, and some sprite edits/creation). Temperance Studios only claims credit for the aspects of the game that we, in fact, created. If the resources are not properly credited and you KNOW the correct author, contact NAMKCOR at Rockman922@hotmail.com so that he might credit it properly.*
</wall of text thread>
Yum! It's up! :D
I'll download it in a bit :D
there's a bug where the hud will flicker constantly at some point, but we're not sure what causes it, hopefully blizz can get his paws on it and figure it out.
A little challenge for everyone who plays this game: first person to take screenshot of all 14 achievements in the game and post it gets the highest bragging rights and our upmost respect. :3
send a savegame file along with to prove you didn't cheat.
First off, w00t! I've been anticipating this! And I take the challenge! *downloads*
This looks really epic. *powers up both of you*
How long do you think the demo would take to finish?
Great game, playing right now, up to where Maria walks out saying she'll fight you etc,
As for the achievements, I have 7 so far :)
Quote from: Reno-s--Batman on April 12, 2009, 06:41:10 am
This looks really epic. *powers up both of you*
How long do you think the demo would take to finish?
at least 45 minutes on normal, if you just play the essentials, and don't try to hunt down any of the bonuses.
Quote from: Sally on April 12, 2009, 07:17:59 am
Great game, playing right now, up to where Maria walks out saying she'll fight you etc,
As for the achievements, I have 7 so far :)
You've still got quite a few achievements to find, but good luck~ :)
To some, it's an instant nose bleed, to others it's good masturbation material. :V
:evil:
I named him DumAss :) (Just because I couldn't name him Dumb Ass)
Also.. that mirror thing in the beginning was cool. *Thumbs up*
One problem... my f*cking PC can't run this without loads of lag! First CP, then this. In fact, I can't play almost any RMXP game out there without lag! :argh:
...i'm doomed :cry:
Mine lags a bit with this and chaos project but for most of rmxp games its alright, though it'd probably be better if I actually put that extra RAM that's been sitting in front of me for a week into my comp :roll:
I cannot get past that damn color chemical puzzle
What do you have to do?
I'll send you a PM with some hints rather than the answer. Makes you feel more accomplished that way.
Quote from: Sally on April 12, 2009, 12:40:42 pm
I cannot get past that damn color chemical puzzle
What do you have to do?
my little brother solved that one :P
he's 12 :P
read the stuff on the terminal to the right, it gives you all you need to know
lol, no one able to earn all of the achievements yet? First one to do so gets a blowjob. :V:
u should add what ur credits did so if we use any of these scripts we know who to credit
its a great game, but there are some bugs and glitches that dont even matter at all... like in the room with the robot thing that gives you the card to go in the door, the -wall with papers on it, you can walk on it, and then theres stairs there but y ou can walk up/down the place anywere... like i said there pointless but i just t hought i should tell you,
but its an awsome game i will play it and beat it. and hopefully get all achements
Neat ...
Quote from: nathmatt on April 18, 2009, 05:33:31 pm
u should add what ur credits did so if we use any of these scripts we know who to credit
yeah see, there's this thing called reading.
Considering you're talking about the scripts in the game, I'll suggest you try that out.
The scripts have comments, anything that isn't commented/credited in the script is something I made, hurr. Everything else is kinda clear. Like...oh I don't know "CCOA's UMS"
Quote from: NAMKCOR on April 18, 2009, 11:34:16 pm
Quote from: nathmatt on April 18, 2009, 05:33:31 pm
u should add what ur credits did so if we use any of these scripts we know who to credit
yeah see, there's this thing called reading.
Considering you're talking about the scripts in the game, I'll suggest you try that out.
The scripts have comments, anything that isn't commented/credited in the script is something I made, hurr. Everything else is kinda clear. Like...oh I don't know "CCOA's UMS"
your sarcasm is killing me...
Quote from: Sally on April 19, 2009, 07:32:46 am
Quote from: NAMKCOR on April 18, 2009, 11:34:16 pm
Quote from: nathmatt on April 18, 2009, 05:33:31 pm
u should add what ur credits did so if we use any of these scripts we know who to credit
yeah see, there's this thing called reading.
Considering you're talking about the scripts in the game, I'll suggest you try that out.
The scripts have comments, anything that isn't commented/credited in the script is something I made, hurr. Everything else is kinda clear. Like...oh I don't know "CCOA's UMS"
your sarcasm is killing me...
I'd better be ready to apply mouth to mouth CPR if need be. :V:
Seriously though, just look through the scripts. If there's no name, it's something Namkcor made himself. Otherwise you'll see where the credit goes just fine. Remember though that you can't just go in and swipe our scripts. It's for use for you to study and learn from, not a free resource package for you to pick apart at.
lol was mainly talking about the things like cluster damage & maybe sp charge
Y not i like free pickings
Yay!
Got all 14 Achievements in 54 minutes :P
The screenshot only shows 12 since... the menu only fits 12, but the 2 not shown should be obvious that I got them. XD
(http://img404.imageshack.us/img404/6572/14achiements.png)
And here's a link to my save...
http://www.sendspace.com/file/vzd0se
Well played! :)
You're the second known person to successfully get all of the achievements. One person on RMRK beat you to the punch, but he took two hours to get all of them.
Quote from: nathmatt on April 19, 2009, 12:15:45 pm
lol was mainly talking about the things like cluster damage & maybe sp charge
Y not i like free pickings
SP Charge is mine.
Cluster damage isn't even really cluster damage, it just hits twice, that's it.
and as Zylos said, it's a learning tool, not a free resource pack, read the section on blizzABS example games for more details on what you can and cannot do with the contents of the project.
Quote from: Zylos on April 19, 2009, 12:45:23 pm
Well played! :)
You're the second known person to successfully get all of the achievements. One person on RMRK beat you to the punch, but he took two hours to get all of them.
Wow, freaking GO Aqua! :bow:
*gives utmost respect*
Quote from: NAMKCOR on April 19, 2009, 11:41:05 pm
Cluster damage isn't even really cluster damage, it just hits twice, that's it.
Right. I forgot about that. Looks like I'll have to make a cluster damage script. xD
late upload, but it's up.
new version
Features Implemented
- HUD Flicker Fix
- Integration of "NAM's Achievement Logger v1.01"