Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Starmage

Pages: [1] 2 3
Projects / Games / Re: Rave Heart (Demo available)
« on: Today at 12:19:30 PM »
Hi everyone! I just updated the texts of the game's title screen and logo! ^_^ credits to:

Here is the new titlescreen for the next update. xD

Projects / Games / Elf's Dairy (Completed)
« on: February 22, 2018, 09:29:13 AM »

(click to show/hide)

(click to show/hide)

(click to show/hide)

(click to show/hide)

(click to show/hide)

- A Short, simple and fun 2 hours long game
- Engaging strategic free turn based battles
- Simple story-line with themes about friendship, faith and determination
- Small but beautiful areas to discover
- Colorful and fun characters to get to know with

Game text logo:

(click to show/hide)

I hope that you guys will enjoy the game as much as I did making it. ^_^

Projects / Games / Re: Rave Heart (Demo available)
« on: February 16, 2018, 08:25:15 AM »

Hello guys! You may now download the new version of the demo which includes the following changes:

- New battle system: Battle Symphony + CATB by Yami and Battle engine by Yanfly (Good bye, Tankentai SBS :( )
Reasons: While the tankentai sbs of the demo combined the Mog-hunter's atb looked really amazing (to me, at least), it has lots of incompatibility issues that is just too much of a risk in making the game buggy and crash-y. So I had to let it go, even if it hurts. :( But, thankfully, there were talented scripters that I found who have created wonderful battle systems that are able to duplicate the side-view active time battle system that I wanted for the game. They may be simple, but they're very clean and there was a bug fix patch released for the system that is done by DoubleX. So I'll stick with this for now, and hopefully, there won't be any more serious incompatibility issues. :)

- New simpler and cleaner menu as well as some smooth improvements from "Maker Systems".

- Enhanced game camera work from "Maker Systems" for a smoother and immersive experience when exploring the galaxy of Xerxes.

- A few dialogue changes that includes rephrasings and typo fixes.

- Battle system now shows enemy's atb gauge.

- The ATB is no longer real-time, which means that you may now take your time selecting your decisions in battle without the risk of the enemy wrecking havoc on you.

- Intro scroll sequences have been made a lot faster to avoid unnecessary delays.

And that's all of the changes for this version of the demo. (As far as I can remember.)

Download Demo 1.5 here:
DEMO 1.5

Hi KK20!! Thanks for checking it out!

I'm very sorry for the trouble... Again x((

It's actually alright now, though. I've stopped using tankentai and Mog's atb all together in my project. And I'm just going to look some more battle scripts now that have lesser incompatibility issues. x((

This thread may be closed now, I'm sorry for the trouble and thanks so much once again! ^_^

Hello everyone! I'm having a problem with an error during battles in my game x((

This errors here:

They pop up everytime a character of mine is poisoned and has low HP (Hp below 5) while I try to use an item (any item). As soon as I enter the item I wish to use, one of those errors pop up x((

Please help, I don't know what I'm doing wrong. x((

The scripts that I am using are as follows (in order):

Yanfly Core Engine -
Yanfly Victory Aftermath -
Yanfly State Animations -
Yanfly Ace Message System -
Tankentai battle system (Wishdream's translation) -
(Sideview - Action setup)
(Sideview - Battler setup)
MOG ATB Skill name -
MOG Battle Hud Ex (Silver Hawk) -
Mog Monogatari (Menu) -
Mog Animated Title A -
Mog Monster book -
MOG Diagonal movement -
Mog Weather Ex -
KilloZapit Word Wrapper -
Galv's Visibility range -
Bug fix patch for Galvs
Recover after level up patch

Here is also my game's script file where you can check if there are any disturbances:

Thank you so much for anyone who can help! X((

Projects / Games / Rave Heart (Demo available)
« on: February 08, 2018, 02:06:39 PM »

(click to show/hide)

(click to show/hide)

(click to show/hide)

(click to show/hide)

(click to show/hide)

(click to show/hide)

(click to show/hide)


- Rich background story and varieties of alien planets to explore.
- A Cast of colorful characters who each have their own interesting background stories.
- Semi-linear gameplay that rewards exploration.
- Discover different extraterrestrial races and their cultures.
- Emotionally involving story-line with interesting twists.
- Immersive Sci-fi setting.
- Gameplay that seeks to bring out the love of nostalgia from RPG gamers.
- ATB Side-view Battle System.
- Fast-paced gameplay.

(click to show/hide)

Projects / Games / Re: (XP) BlueSkies 2 - Complete!
« on: January 21, 2018, 04:48:36 AM »

-  BlueSkies 2 Character Map.

To all you guys who are interested, I just made a huge character map for BlueSkies 2 :) If you're curious on how characters are intertwined with each other, then I hope you'll enjoy this character map. :) (Warning: May contain spoilers)

(click to show/hide)

Projects / Games / Re: (XP) BlueSkies 2 - Complete!
« on: January 18, 2018, 07:14:47 PM »

Hello all!! I am pleased to tell you all that I've uploaded the new BlueSkies 2 Complete version! V.20! (As well as a patch for anyone who downloaded the previous Complete version.)

Full Game of BlueSkies 2 version 2.0:
BlueSkies 2 Complete V2.0

Version 2.0 Patch: (For people who've downloaded the previous full game's version)
BlueSkies 2 V2.0 Patch


- Gold and Exp gain from enemies at the Last continents have been increased
- Final dungeon enemies have increased probability of dropping healing items
- Final dungeon enemies' strength have been dramatically decreased
- Freeze bugs have been fixed
- Missing Party members bug have been fixed

This full download can now be enjoyed fully without the need for further patches! Enjoy everyone! ^_^

Projects / Games / Re: (XP) BlueSkies 2 - Complete!
« on: January 18, 2018, 04:41:44 PM »
GAME DIFFICULTY (Warning! Final dungeon is going to be hell!)
(click to show/hide)

Projects / Games / Re: (XP) BlueSkies 2 - Complete!
« on: January 18, 2018, 01:41:52 PM »
Hi guys! Once again, I am very sorry for the inconvenience. Please download this Fix patch to further destroy all the bugs I just recently found with the full version. :(

If you encounter bugs such as the game freezing or party members disappearing, then please do download this patch. :) To anyone who've downloaded the previous patch, I really plead to you to download this new fix. :)

*Link Removed... New Version now available, see thread.*

Thank you so much for your understanding!


1. Download the "Game.rgssad" file in the link.
2. Replace the "Game.rgssad" on the BlueSkies 2 folder with the new "Game.rgssad".

3. For the missing Krizza issue. Just look for her at Utania Village and Mt. Zunna after patching to have her rejoin you.

Projects / Games / Re: (XP) BlueSkies 2 - Complete!
« on: January 18, 2018, 08:39:48 AM »
Hi guys! I wish to inform you all of an urgent bug. If some of you have reached Utania village and performed the "Sonova" play at the theater, you'll notice that if you had Krizza already in your party, she disappears from the party after the play.

I am truly sorry for this inconvenience, it is my bad for not seeing that bug. x((

But do not fret! I've uploaded a hot-fix patch that you can use to fix this problem. :)

*Link Removed... New Version now available, see thread.*

1. Download the "Game.rgssad" from the link.
2. Replace the "Game.rgssad" from the BlueSkies 2 folder with the new "Game.rggsad".

3. If you use this patch before doing the "Sonova" play side-quest, you'll find Krizza back in your party with no problems.

4. If you use this patch after doing the "Sonova" play side-quest and it seems too late that she's gone, do not panic. You can find Krizza outside the Utania Village pub and Mt. Zunna of Baul and get her to rejoin your party. :)

I am very sorry for this. x((

One more thing, if you still haven't gone to Utania to do the "Sonova" play and you still don't have Krizza in your party, I suggest you make your way to Utania now and do the "Sonova" play sidequest so that you'll no longer have to download the patch and will no longer face this issue once Krizza joins you. :)

Projects / Games / Re: (XP) BlueSkies 2
« on: January 16, 2018, 11:23:49 AM »
First of all, I would like to thank God for making this release a possibility. Despite the real-life harshness that I've experienced, I was still able to finish this game and make it come to life for people to enjoy. :)

Second, I want to thank all the extremely talented people in the credit sections of this game, for , without their skills, BlueSkies 2 would never be possible. :D

Last but not the least, I really am forever grateful for the amazing people who've supported this game through their words of encouragement/inspiration, beautiful fan-art and etc.. You all know who you are. ^_^

*Link Removed... New Version now available, see thread.*
Now, the moment that I've always dreamed of! The Full version release of BlueSkies 2!!

I've been working on this game on and off for 2 years! xD My usage time of RMXP on Steam is equals to 716 hours. Which means that this game was completed at a total time usage of 29 days over 2 years. xDD

So much for that, you may now download the Full version of the game and I hope that you all enjoy it as I did making it. ^_^ God bless you all and have a happy journey around Vyen. :D

Note: Starting with a clean-save is recommended to avoid unwanted bugs/crashes. ^_^

Projects / Games / Re: (XP) BlueSkies 2
« on: January 06, 2018, 09:57:45 AM »
Hello guys and Happy new year!! It's been very long since I've posted an update. :) But I just wanna drop by with a few screenies to let you guys know that i'm still working on finishing up the game. I'm already at the final parts of the game, so I hope it won't be long ti'll I release the finished product.

Real life's been harsh to me these past few months which is why I haven't touched the game for long after my last update. I'm quite excited to finish the game though, knowing that the list of completed games are growing and growing and I can't wait to try them all out as soon as I'm done with BlueSkies 2. :)

Now, for the latest screenies! xD

Wandering the purple beauty "Moonlit Forests"

Projects / Games / Re: Faith in Feathers
« on: July 02, 2016, 06:31:18 AM »
Hi cyclope!! Oh my, really?? hmm!! I designed the first boss to be the simplest battle!! xDD but I cannot blame you, it must be the mechanic you're still quite confused with. :)

Okay, I can give you an advice in beating the first boss.. try using the strongest skills of both characters present in the battle to destroy the Megaterrestrial first.. so that when it dies, you can then focus on the Mastermind alone! :)

I think wiping out the Megaterrestrial first would be good, since it casts Mass Venom all the time... making such a nuisance combined with the Mastermind's spells. xDD

Projects / Games / Faith in Feathers
« on: June 13, 2016, 06:30:44 PM »
Play as the Archangels assigned by the Omni-potent to save a dying soul and battle your way throughout the purgatory in this short dungeon crawler-based RPG.
(WARNING: Contains light-hearted religious themes..)

(click to show/hide)

(click to show/hide)

(click to show/hide)

(click to show/hide)

(click to show/hide)

Short Notice:
You can use the fountain at Heaven to fully recover your party! :)


- Fully features music from the very beautiful "RMN Music Pack"!
- Addicting and Fun Fast-paced RTAB battle system with an enjoyable camera-work!
- A fun-filled short that allows you to explore many different dimensions, each having their own unique challenges, monsters and bosses to overcome!
- Extremely fun and powerful characters to play as!
- Mind stimulating battles to enjoy and strategize!
- Dynamic and Challenging boss fights!
- It is short, fun and simple!



- Gozaru
- Sithjester
- Iceaxe
- Luthur, Fox5, Ccoa,
- Cyanyurikago

Music (The beautiful RMN Music Pack!)

Mc Tricky
  - "Royalty of Sin"
  - "Composed Malevolence"
  - "Valiance"
  - "Resonance Hopes Ignited Wills"
  - "Hamlet"
  - "Center of the Galaxy"
  - "Peaceful Moment"
  - "Mellow Darkness"
  - "Tranquil Town"
  - "Caverns"
  - "The Ritual"
  - "Poem for the different future"
  - "Peaceful soul"
  - "Circle of Light"
  - "Desert Crossing"
  - "Puzzles"
  - "Run"
  - "Cool Island Breeze"


- Cogwheel
- DerVVulfman
- Ccoa
- Fukuyama
- Near Fantastica

Special Thanks:

- Enterbrain

Further Notes:

This is officially my 3rd game in RPG makng!! And I'm very happy to be able to complete it within a week's time. Thank you God for all these fun possibilities and for all the people and their beautiful works involved in making this game possible! I sure hope that you all enjoy this game as I did making it!! :)

Projects / Games / Re: (XP) BlueSkies 2
« on: June 09, 2016, 05:01:33 AM »
UPDATE!! BlueSkies2 demo version 2.5 is here!! and along with this update, I would also like to announce that BlueSkies 2 will be on hiatus for awhile, since classes are going to start next week, I need to prepare myself for all the thesis works that will come!! BUT!! I am still going to continue working on this game for as long as I live!! xDD I guess on the sem-break I might continue it's progress!! in the meantime I'll be creating a short RPG maker game for fun and I'll be posting it soon!

So, without further ado:
*Link Removed... New Version now available, see thread.*

Changes in this update:

Visual changes
- Slight recolor of Luna's battle sprite to be more fitting on her portrait.
- New battle animation/effects for Lyrelle's "Celestial Star" (Mascaporne's) and for Hanni's "Intuitive Insight" (Mea's)
- Minor elemental spells will now have the default casting animation in order to make battles a bit quicker.

Gameplay changes
- Escaping from an enemy will now render it's sprite "avoidable" for a short period of time, giving more allowance to the escape mechanic.
- You will now be given a choice to automatically backtrack or to backtrack manually once the mission is done.
- Item Prices and Potion heals have been tweaked, seeking to meet balance.
- New plot progression and maps to explore (continuation from version 2.0)

That would be all guys!! I hope you all enjoy!! Thanks for checking out!! :D xDD

Projects / Games / Re: (XP) BlueSkies 2
« on: May 29, 2016, 10:02:59 PM »
Hello orochii!! Thank you so much for the kind words!! I really appreciate it! xDD haha! yep!! I must've really put alot of emphasis on blue skies within the game itself!! xDD I will do my best with the game, thank you so much  once again, orochii!! :)

Of course, I have alot of people to thank for this game's current disposition! :) as it would never reach this far without all the people who've lend their helping hands!! you all know who you are!! ;)

Projects / Games / Re: (XP) BlueSkies 2
« on: May 28, 2016, 07:29:42 AM »
UPDATE!! BlueSkies 2 demo version 2.0 is up! xDD

Note:if you wish to continue where you ended from the previous verions, you can use your save-file by copying it to the new version's folder!

Changes in the update: (with fixes thanks to KK20) Thank God!!
- Fixed the issues of skill windows overlapping during battles
- Fixed the issues of being able to put all party members at the sub (which causes a bug)
- Fixed the issues of battles being to slow (battle camera react faster now and the waiting time during battle is now slightly reduced)
- Fixed incompatibility issues of Blizzard's analyze script and MP's scripts
- Visual updates: (New skill icons courtesy of Ails and a new battle background for Senna woods)
- Price changes: Mana potions, weapons and armors are now slightly cheaper..
- 1 new dungeon to explore! (continuation of version 1.5)..
- New playable character: Hanni, the Psychic! you will get to know her in this update..

That would be the changes for this update!! again the focus on this update is more based on the fixes!! so hopefully, there won't be anymore bugs and issues in the future!

Hope you all enjoy the update!! xDD

RMXP Script Database / Re: [XP] Advanced Analyze System
« on: May 26, 2016, 09:39:00 AM »
Woww!!!! It worked!! I am no longer encountering the error with the new safe-file!! and the skills worked perfectly fine now!! I knew you could find the remedy KK20!! Thank you so much!! xDD This script will be a very perfect additional feature in my game! and I cannot thank you guys enough! for the script itself and all the help that you've given!! :D

Your codes and patches are not only helpful for me, but also to everyone who may have encountered the same problems as I do! so thank you so much once again! :)

Projects / Games / (XP) BlueSkies 2 - Complete!
« on: May 26, 2016, 08:51:19 AM »

(click to show/hide)

(click to show/hide)

(click to show/hide)

(click to show/hide)

(click to show/hide)

(click to show/hide)

BlueSkies 2 Goodies!:
- terrorchan's very beautiful Lyrelle fanart (which I'm using as titlescreen now! <3 )
(click to show/hide)

-  BlueSkies 2 Character Map.

To all you guys who are interested, I just made a huge character map for BlueSkies 2 :) If you're curious on how characters are intertwined with each other, then I hope you'll enjoy this character map. :) (Warning: May contain spoilers)
(click to show/hide)

- 12-15 Hours of Gameplay
- Fully animated and lively battle-system (Moonpearl's Valkyrie profile-inspired script)
- Characters in battles have voices to make battles more immersive
- Party changing system (allows you to switch party members at will)
- Immersive plot and a very colorful set of characters, atmosphere and dialogue.
- Music that brings out your childhood nostalgia from games that you've played.
- Side-quests and hidden-quests that allows you to acquire Items and gold, even learn skills or summons!
- The focus on the varying effects of certain elements and weapons on different enemies allows much control and battle tactics.
- Explore planet Vyen like no other
- BlueSkies 2 in itself is a whole new story, though features the same world as BlueSkies 1.

terrorchan (for the very beautiful and cute title-screen + logo)
Land of Shadows (LOS)
The inquisitor

Near Fantastica
KK20 (for being such a savior on all the script problems I had with MP's scripts)
DerVVulfman (for taking the time on helping me also with my script problems and diagnosing it)
kenlan (for being the gateway in siting to me where I can find help regarding my script problems)

FamilyJules7x from youtube
- Exotic Cruising
- Life Goes on
by Eric Matyas

RMN link:

(click to show/hide)

I would really be happy to get the feedbacks, comments and suggestions from the RPG maker community, as these are really important in helping me develop my games, living up to my goals and promises to provide a magical, emotionally driven and immersive fantasy world in an RPG game for you all! :) Thankyou so much!! xDD

Pages: [1] 2 3