|Author||Topic: Modern Tileset (Read 1535 times)|
Today at 07:16:15 AM Blizzard: That's pretty clever. That means they specifically consider Unity a direct competition and want to make it as easy as possible for people to switch to their technology. Kinda like we initially intended with ARC and RMXP.
July 05, 2015, 10:47:11 PM Soulshaker3: @Ravso they have a specific part titled "From Unity to Unreal" so yeahhh
July 05, 2015, 08:57:29 PM R.A.V.S.O: quick question here, if I more or less know how to use Unity 3D/2D would changing to UE4 be easier or does everything change drastically?
July 05, 2015, 08:48:52 PM R.A.V.S.O: Dem hi-def coins...
July 05, 2015, 02:29:54 PM Soulshaker3: @Blizz that's real gold, I'm pretty sure
July 05, 2015, 01:48:40 PM Blizzard: There's something oddly satisfying watching Mario in Unreal 4. xD https://www.youtube.com/watch?v=VUKcSiAPJoQ
July 04, 2015, 12:11:12 PM Kiwa: I was looking at it and i felt it reminded me of VB. but all the resources along the left was a bit overwhelming and when i created an opject on the small gui it vanished and gave me some errors. couldnt figure out why. had to make a new project..only to do it again and this time the button appeared but i got lost in the UI lol. its so cluttered.
July 04, 2015, 11:55:28 AM Blizzard: I did a little. I didn't work on it much, but setting up everything to build everything properly isn't as straight forward as it maybe should be. Not to talk about the still missing native code support. :/
July 04, 2015, 11:47:27 AM Kiwa: Oh! I tried out android studio....I have no idea what im doing...all those online Java courses...yeah.. got nothing. I think its just figuring out the UI and all. but I was overwhelmed as hell. anyone else ever feel that way when using it?
July 04, 2015, 11:46:16 AM Kiwa: @Blizz: Cheers to that! also...9gag pic was win.