|Author||Topic: Bernkastel's RMXP Character Sprites! (Read 4041 times)|
Today at 12:01:59 AM Wecoc:
(click to show/hide)
Today at 12:01:27 AM Wecoc: "VX mapping is much better than XP"
December 20, 2014, 07:32:04 PM Wecoc: XP's map is more understandable because it's more complete. Yet it's true that some features are not in XP, such as Area. But I still prefer XP's mapping because it's less limited.
December 20, 2014, 05:11:19 PM soulshaker3: Not only that, the mapping in XP is so much more understandable then Vx/vxa the down side is that most XP resource sites are off which kindda sucks
December 20, 2014, 04:34:26 PM 1supermiguel: And on the category of RMXP vs RMVX and RMVX Ace, though RMVX and RMVX Ace do have more options, I still prefer classic XP. Side's can't make an Action RPG so easily on VX and VX Ace after all like you can on XP. Plus I prefer the sprite style on XP to the others as well. Can't beat the classics!
December 20, 2014, 04:32:38 PM 1supermiguel: I'LL SHOW YOU QUIET!O_O CAPS LOCK INITIATE! CAPPPPPPPSSSSSSSSSSS!!!!!!!!!!!!!!!!!! There. Told you i'd show you guy quiet.
December 20, 2014, 01:34:12 PM soulshaker3: I got vxa for like $1 so for that price is a good product
December 20, 2014, 09:05:09 AM KK20: It's probably been said before. XP is built around the SNES/GBA style. VX/A is like the mobile games style. But considering VX/A is for the computer--you're kinda shooting yourself in the foot (unless, of course, you break the system's intended convention).
December 20, 2014, 06:45:09 AM Zexion: I like that it has steam workshop. For you to upload you project to steam, but aside from that, I hate the map editor :p
December 20, 2014, 06:38:39 AM PhoenixFire: Just downloaded and started trying out the VXA trial.. I must say, I do like it. Easy enough to use and all.