I have taken a loooong brake from rpg lol, but I'm kinda back and I need this add on. In most games after a message is disaplayed and the user clicks the confirm button, it will play a sound effect and go into the next message. I would like a script or method of doing this in my game aswell...
I could do it by events playing a sound effect after each message, but that will leave a chance of forgetting one. Is there any other way to do this?
If you want an example(or need it) just open a project, type a message and add a sound effect after it. That is the effect i want without having to spam up my events with that command.