[XP] Tons of Add-ons

Started by Blizzard, January 09, 2008, 08:50:47 am

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G_G

Can we submit small scripts to you? And see if you approve them?

I've made a couple I thought might be suitable and useful for people. Both are pretty small.

Blizzard

Yeah. That was kinda the original idea behind Tons. It's just that I was the only one contributing. :P
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

G_G


zevyndeluze

April 08, 2010, 11:59:01 pm #643 Last Edit: April 09, 2010, 12:03:33 am by zevyndeluze
wow... my post was completely ignored...

what changes should I make to the caterpillar script if I want events to walk through the other members? I cannot simply tick "through" on the events because I don't want them walking through EVERYTHING. I just don't want the members to shield the main character from monsters who chase the main character


EDIT: Nevermind... I figured it out... All I had to do was delete the Game_Character portion of the script

Blizzard

I accidentally overlooked it, sorry. >.<
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Launian

I get an error whever I try to activate the Custom Controls add-on. I deleted BlizzABS as I wasn't using most of its features, and tried to use this one for the Custom Controls thing. However, something's messed up, cuz everytime I try to move on the map, I get an error saying:

 "Script 'Game_Map' line 212: NoMethodError ocurred
undefined method `/' for [i] Array"


Where "i" is the number that the key has on your module Input. This just happens with the movement keys, all the other keys seems to work just fine (at least, whenever I changed the keys for B, they worked). I tried making a new project and using the script, and it ran with no problem, so I'm guessing it has something to do with one of the 200 scripts I got on my project <.< Because I don't remember editing the Game_Map script.

Anyways, the string on Game_Map that throws the error ir this:

   
 # Change direction (0,2,4,6,8,10) to obstacle bit (0,1,2,4,8,0)
    bit = (1 << (d / 2 - 1)) & 0x0f


I know it's hard to ask for a solution if I you don't know what scripts I got, but if you could give me some advice on where to look for incompatibilities...

If I were to leave tonight, would your hand try to reach me?

G_G


bigace

is this System Compatible with the Sideview Battle System Version 2.1xp


Use Dropbox to upload your files. Much simpler than other upload sites, you can simply place a folder on your desktop that will sync with your DropBox account.

WhiteRose

Quote from: bigace on May 01, 2010, 12:21:04 pm
is this System Compatible with the Sideview Battle System Version 2.1xp

I would imagine that not every Add-On would work properly with a custom battle system, but many of them should work without issue.

bigace

Last question does matter if its above the SBS or below it.


Use Dropbox to upload your files. Much simpler than other upload sites, you can simply place a folder on your desktop that will sync with your DropBox account.

Blizzard

Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

bigace



Use Dropbox to upload your files. Much simpler than other upload sites, you can simply place a folder on your desktop that will sync with your DropBox account.

Viviatus

What do I need to change in the EQUAP in order to make it work with G777 Multislots? Does anyone know?

Blizzard

Quote# Compatibility:
#
#   99% compatible with SDK v1.x. 60% compatible with SDK v2.x. WILL cause
#   incompatibility with custom equipment scripts but there are instructions
#   how to configure the script. Compatible with Guilamme777's Multi-Slot
#   Equipment System.
Please note, that this script depends on the layout of
#   your Equip Screen and needs to be put UNDER a CMS script if you are using
#   one. WILL corrupt your old savegames. Might not work with some CMS-es.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

elmangakac

Hello everybody....... well here is my question....

Im using NeoMode7 + Blizzabs script...... but one very important add on (Location Name/Picture) dont work with this combination....

Somebody know how i can do compatible both things, because i create all pictures of all my maps and i dont want lose my work T_T

Landith

Why not create an event on every map you have a picture for, show picture command outside of the screen, move picture into the screen, then erase it after a certain amount of frames?
You don't need a script for that, Blizz just made a shortcut for you. And you can use the same event for all the pictures just make sure that you change what picture it is.

Jragyn

Man, this has been 7.39 forever.

I was hoping to see the day it hit 10.0 T-T
A bright light can either illuminate or blind, but how will you know which until you open your eyes?

G_G

I suggested a few add-ons that would help but I guess they weren't worthy enough .__.

Nadim13

First time I open this topic! :O.o:

You're the best, Blizz! Really, really, really, really good work.
I have only some question for you, not hard, relax. ;)

In my project I'm using A LOT of script (and trust me, are a great number, someone self made). I would like to know... if I disable one add-on, it still could give me compatibiliy issues, or it could give it only if I activate it?
I know this archive is make to work as an Add-on type, but should I extract one or some script instead using all of this? Is it possible? If it is, could you explain me how can I do that?

Thanks a lot for the help, man! 8)

Blizzard

*points to signature*

*points to first post*

Quote from: Blizzard on January 09, 2008, 08:50:47 am
Insert the 3 parts in the correct order and the system should work without problems. Do NOT remove any of the parts, the script NEEDS all 3 parts to work with other systems.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.