I am experiencing a quirky quirk with the Regen Status bit.
When a character is recovering both HP and SP at the same time, it heals the right amount, and everything is fine and dandy... except that it displays oddly. It adds the amount of HP and SP recovered together, and displays it as a single number.
I am not the best at scripts, so I've been struggling to figure out how to fix this, but I figured I ought to report it, either way.