Hey
Long time since the last time i posted in this forums lol. But now i'm back (just a little XD)
Well, i was testing this and found a glitch. Is in one of the oldest script in Toons (i think). The Death Toll one. Testing the variable values with F9, the variable assigned for every actor works well as far as i know, but the main variable for defeated enemy is the one that glitch. If you enter a battle and then escape if you look at the variable you can see it count as if you defeated the enemies. This can generate a way of statboosting if you want to give treasures (or something) to the player when he defeats X number of enemies
xDDDD.
It's easy to understand isn't it? You fight Ghostx2 while variable "Death Toll" is 0, then in anytime during the battle you escape selecting "escape" (obviously XDD) and then.. oh! look! now the variable "Death Toll" has a new value "2".
(Yeah i like to put everything as examples lol)