[RESOLVED] Blizz ABS ! Ennemies !

Started by Hovart, June 09, 2008, 03:10:22 pm

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Hovart

June 09, 2008, 03:10:22 pm Last Edit: June 10, 2008, 01:19:40 pm by Hovart
Hello hello !

Yes, I have a problem.

I am using Blizz ABS 1.95, and I want to know how to make the monsters hitting me everytime they attack !

Well. I have a monster, who is attacking me, but he doesnt touch me : My Health does'nt move. And he can only touche me when he is blocked, when he also dont move.

Help to know how to make him killing me easier ? =D

Thanks !!

Blizzard

First off, you shoudl download the newest version 1.98. Secondly, what exactly do you mean? If you want enemies to never "miss" you when attacking, you need to modify the battle algorithm and remove the possibility that they can miss you. Keep in mind that enemies have a specific range. They can't hurt you if you are not in range. You can use the configuration application to set up the attacking range for each enemy.
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Hovart

What I try to mean is :

Monsters, when they attack me, does'nt make any damages : They just calk OVER me without hurting =/ They only can hurt me when they arent moving [When I block them somewhere]

1.98 is downloading =P

Blizzard

I remember various people having the same problem. Honestly, I have no idea why it happened and how to fix it. #_#

How about you put a demo together with one or two maps where the same problem happens as well, upload it somewhere and post the download link so I can take a look at it?
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Hovart

June 10, 2008, 10:27:51 am #4 Last Edit: June 10, 2008, 10:41:31 am by Hovart
I'll do that.

NEWS : I just pust 1.98 :

Monsters does'nt approaches me X_X There is a lot of space between the monster who try to attack me and me. He try to come, but he go back just after... I'll make a Demo.

EDIT : I cant understand, on a new game it works >< I put all the same as my real game and it works =/ I'll try to upload a part of my game so. [ It's Little, don't stress xD

Blizzard

Are you using it with a saved game by any chance? Blizz-ABS "corrupts" old savegames that were created without Blizz-ABS installed.
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Hovart

No, I can't save cause of a script with which I have a problem ^^ Visible Equipment one =P When I try to save there is an error. I posted it on another forum but if you can do something, do it aswell =D
I always start a new game ^^
Thanks ;)

Blizzard

June 10, 2008, 11:20:12 am #7 Last Edit: June 10, 2008, 11:21:49 am by Blizzard
Ok, I just took a look at it and there are two things:

1. If you set the default range for enemies simply to i.e. 3.5, it works fine.

2. You are using a configuration script from 1.95, you should regenerate the configuration with the application.

Tell me if you're still having problems after you have set up enemies' attack range in the configuration application.
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King of Booze 2      King of Booze: Never Ever
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Hovart

There is a problem ! XD

Monsters hurt me now, but when they are AWAY !! I don't really want them to kill me when I can't kill them where I am !

X are empty spaces, I is me, M the monster :

XXXXXX I XXXXX
XXXXXXXXXXXXX
XXXXXXXXXXXXX
XX M XXXXXXXX

The monster hurts me when he is there ! Is that normal ? With the Range at 3.5 I think, but the monster does'nt attack with a bow but with a sword =P

Blizzard

I know that this would happen since the enemies have a greater range now. xD All I am saying is that you should try regenerating the configuration script, it might fix your problem.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Hovart

June 10, 2008, 11:36:00 am #10 Last Edit: June 10, 2008, 11:56:27 am by Hovart
It's done, but it does'nt change anything =o

Here is a video : http://www.youtube.com/watch?v=9WwWMZfYVbQ

Blizzard

June 10, 2008, 12:48:17 pm #11 Last Edit: June 10, 2008, 01:03:49 pm by Blizzard
I found the problem. It's related to the execution of an attack. If the last skill in your skill list targets either none or the user, this glitch will happen. Line 1382 in Part 2 should be this one:

return true if [0, 7].include?($data_skills[act[1]].scope)


change it to:

return true if act[1] > 0 && [0, 7].include?($data_skills[act[1]].scope)


There still seems to be a little problem with their affection area detection, though, as they move at the same position as you are before actually attacking. =/

I was never able to recreate that problem since the last skill in the development project has a normal targeting scope. xD
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Hovart

Yeah thanks it works =D

I'll be able to LVL up now *w* I hope my save problem will be resolved faster =D

Thanks a lot =D