[XP] Blizz-ABS

Started by Blizzard, January 09, 2008, 08:21:56 am

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elmangakac

Quote from: winkio on May 08, 2010, 05:34:34 pm
1.  what's the error message.
2.  are you using virtual passability?


Uhm This is the error message...

BABS2? 7817?? NoMETHODERROR????

Undefined Method [] for nil:NilClass


And i have activated The Intelligent Passability  :huh:


Blizzard

Delete MapData.abs from the Data folder and let the game generate a new file.
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

winkio

What is causing the problem is that the script is not recognizing that you made any changes to your maps, so it is not generating a new file.  You can either do what Blizz said, or make a change to one of your maps (add a bush in or something) until it remakes the file.

elmangakac

I desactivate I.Passabilty and it works good.....

But.... when i delete MapData.abs... i have to start a new game to create a new one??

winkio

no, you don't have to start a new game, you just have to run the game again, as in click on Game.exe twice, and it should generate it, and old save files can use it.

Betown

May 09, 2010, 09:58:51 am #3365 Last Edit: May 09, 2010, 10:03:10 am by Betown
When I updated babs 2.71, I also got 3851 message...

 $game_player.battler.item = $game_player.item_hotkeys[triggered[0]]
   

What happened?

I don't know what was wrong...(It isn't compatible with other scripts related items?..?)

It worked successfully when I use 2.7 version.

And I hope that force player action problem can be resolved easily..(but it isn't easy, though)

Blizzard

Welcome to the world of Blizz-ABS, winkio. xD
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King of Booze 2      King of Booze: Never Ever
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

winkio

May 09, 2010, 10:45:35 am #3367 Last Edit: May 09, 2010, 10:54:46 am by winkio
I'll fix the 3851 error as soon as I can.

The force player action will be worked on a little down the road

EDIT: I think I found the 3851 error, I just need someone to check, because I still can't test this glitch.  Try changing line 3849 from

return false if triggered.size > 0


to

return false if triggered.size == 0

Hellfire Dragon

Yep, that worked, thanks winkio :)

The Niche

Is it possible to add in hit graphics and diagonal graphics? Sorry if this has already been answered, but eh, there's rather a lot to read.
Level me down, I'm trying to become the anti-blizz!
Quote from: winkio on June 15, 2011, 07:30:23 pm
Ah, excellent.  You liked my amusing sideshow, yes?  I'm just a simple fool, my wit entertains the wise, and my wisdom fools the fools.



I'm like the bible, widely hated and beautifully quotable.

Dropbox is this way, not any other way!

WhiteRose

Quote from: The Niche on May 09, 2010, 11:37:09 am
Is it possible to add in hit graphics and diagonal graphics? Sorry if this has already been answered, but eh, there's rather a lot to read.

No, but these features are planned to be included in future versions.

The Niche

Level me down, I'm trying to become the anti-blizz!
Quote from: winkio on June 15, 2011, 07:30:23 pm
Ah, excellent.  You liked my amusing sideshow, yes?  I'm just a simple fool, my wit entertains the wise, and my wisdom fools the fools.



I'm like the bible, widely hated and beautifully quotable.

Dropbox is this way, not any other way!

Betown

May 10, 2010, 06:30:21 am #3372 Last Edit: May 10, 2010, 06:34:46 am by Betown
It worked. Thanks for your help.
Explosion options can make skills more various :)

elmangakac

Hello guys! I have 3 questions about Enemy Health Bars  :shy:

- Its possible activate or desactivate this funcion with a call script command?

- Its possible that only certain enemys have this bar??? Like Some Bosses???

- How i can change the color And Size of This Enemy Health bars?


Thanks for all your precious Help!!!

Blizzard

1. *points to manual*

2. *points again to manual*

3. To change the you need to edit the script.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

elmangakac

Quote from: Blizzard on May 13, 2010, 06:01:54 am
1. *points to manual*

2. *points again to manual*

3. To change the you need to edit the script.


Sorry for my understanding.... but i check the manual and i cant find a command that help me to on/off the enemy bars in game.... i try , but i cant find it... i really mean it... (im not a lazy guy)

"2.4.6. Enemy Health Bars
Enables display of little health bars above enemies' heads. Only health bars will be displayed, no numbers. When this option is being used, the opacity of the health bars can be set to a value from 1 to 255. Note that using this feature can create more lag on maps with many enemies.
2.4.7. Match Health Bar Width
Matches the width of the health bar to the width of the enemy spriteset instead of using a fixed width of 32 pixels. This option can insignificantly increase lag."

if you could tell me how i can do it... i aprecciate so much...

Thanks ^_^

Blizzard

Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

elmangakac

ok.... Thank you very very much! :naughty:

winkio

Just a note to everyone, I uploaded 2.71b that has this error fixed in it. 
Spoiler: ShowHide
Quote from: winkio on May 09, 2010, 10:45:35 am
I'll fix the 3851 error as soon as I can.

The force player action will be worked on a little down the road

EDIT: I think I found the 3851 error, I just need someone to check, because I still can't test this glitch.  Try changing line 3849 from

return false if triggered.size > 0


to

return false if triggered.size == 0



I would fix a few other things, but I'm busy with the combo system.  I'd say it's a good tradeoff ;)

Blizzard

Lol, don't label them with b. That was a stupid habit of mine which I avoided that in Blizz-ABS. xD Just label it the next version. Or if the last release was just a few days ago, just fix and reupload it as the same version. xD
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.