[XP] Blizz-ABS

Started by Blizzard, January 09, 2008, 08:21:56 am

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Shalaren

one simple question (might be even stupid)
how exactly do you use the combo? it doesnt say in the manual (or at least i didnt see it)

winkio


Shalaren

August 08, 2010, 10:37:51 am #3722 Last Edit: August 08, 2010, 10:42:36 am by Protoss
ohhhhhhhhhh wait a sec,
just if I get this right, the combos are actually skills?
like I make a skill and in that skill he's atumatically jumps attacks and stuff?

EDIT: yess :3
I get it now
I love the combo! :D

winkio

They can be skills, items, attacks, or some combination thereof.

Shalaren

umm Im trying to figure this out X:
is there a way to make a skill, that its just a normal attack
just a simple attack like the basic one
just with that skill its with a larger dmg?

winkio

Increase strength
Attack
Decrease strength

Shalaren

where do you find the 'Increase strength'? o-o
if its in the 'battle' Im unable to click it X:

winkio

pretty sure it's in Variable.

you would select either battler or character (I forget which) from the first drop down, then Strength from the second, then set the operator to add or subtract, then set the value to constant, and whatever you want.

Shalaren

its probably in battler, but i cant press on it X:
its like blocked.

winkio

Oh, that's right.  Battler isn't complete yet because there was something special I wanted to add to it.  It will be in 2.81

Blizzard

Why don't you use status effect just for the blow?
Check out Daygames and our games:

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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Shalaren

Status effect? o-o
Just for the blow?
idk what you mean,
or how to even do that  :^_^':

Blizzard

I meant that you inflict a status effect on the character that increases attack power, then execute the combo, then remove that status effect again.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

nathmatt

im working on another addon for this and am trying to define a target so that it will not have to select 1 with the selection screen im using
$game_player.ai.target = the enemy
$game_player.use_skill(the skill)
Join Dead Frontier
Sorry, I will no longer be scripting for RMXP. I may or may not give support for my scripts. I don't have the will to script in RGSS anymore.
My script


Lord_Solrac2

Hi (1st Post With This Accout :O )
I Had A Small Error On The Blizz-ABS Config (2.79)

The Error :O
Spoiler: ShowHide

Quote
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.DivideByZeroException: Attempted to divide by zero.
   at BlizzABS.Utility.Generator.printDecimal(Decimal dec)
   at BlizzABS.Utility.Generator.genRange[T,S](List`1 dataPacks, List`1 names, Decimal defaultRange)
   at BlizzABS.Utility.Generator.genWeaponsModule()
   at BlizzABS.Utility.Generator.genBlizzABSModule()
   at BlizzABS.Utility.Generator.GenerateScript(Configuration newCfg, GameData newGameData)
   at BlizzABS.Forms.WinConfig.generateScript_Click(Object sender, EventArgs e)
   at System.Windows.Forms.Control.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ButtonBase.WndProc(Message& m)
   at System.Windows.Forms.Button.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Blizz-ABS Config
    Assembly Version: 2.7.0.0
    Win32 Version: 2.7.0.0
    CodeBase: file:///D:/Documents/RMXP/TL4.7a/Blizz-ABS%20Config%202.79.exe
----------------------------------------
System.Windows.Forms
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Accessibility
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.




:^_^':

G_G

By chance do you have 2.0 Framework installed?

Blizzard

Quote from: nathmatt on August 12, 2010, 06:10:26 am
im working on another addon for this and am trying to define a target so that it will not have to select 1 with the selection screen im using
$game_player.ai.target = the enemy
$game_player.use_skill(the skill)



For what? You have a force_action command already built in.

Quote from: Lord_Solrac2 on August 12, 2010, 07:53:47 am
Hi (1st Post With This Accout :O )
I Had A Small Error On The Blizz-ABS Config (2.79)

The Error :O
Spoiler: ShowHide

Quote
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.DivideByZeroException: Attempted to divide by zero.
   at BlizzABS.Utility.Generator.printDecimal(Decimal dec)
   at BlizzABS.Utility.Generator.genRange[T,S](List`1 dataPacks, List`1 names, Decimal defaultRange)
   at BlizzABS.Utility.Generator.genWeaponsModule()
   at BlizzABS.Utility.Generator.genBlizzABSModule()
   at BlizzABS.Utility.Generator.GenerateScript(Configuration newCfg, GameData newGameData)
   at BlizzABS.Forms.WinConfig.generateScript_Click(Object sender, EventArgs e)
   at System.Windows.Forms.Control.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ButtonBase.WndProc(Message& m)
   at System.Windows.Forms.Button.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Blizz-ABS Config
    Assembly Version: 2.7.0.0
    Win32 Version: 2.7.0.0
    CodeBase: file:///D:/Documents/RMXP/TL4.7a/Blizz-ABS%20Config%202.79.exe
----------------------------------------
System.Windows.Forms
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Accessibility
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.




:^_^':


You are not using an older config file, are you? The format of the config file has been changed a few versions ago and older bsc files are not compatible with the new config app.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

winkio

right, I think it supports back to 2.7.

Blizzard

I think it was actually a 2.6x version. 2.6x was the first to have a Blizz-ABS Config Legacy that could still read the old files.
Check out Daygames and our games:

King of Booze 2      King of Booze: Never Ever
Drinking Game for Android      Never have I ever for Android
Drinking Game for iOS      Never have I ever for iOS


Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

nathmatt

has the force action been fixed for the player if it has i might not have the most recent version
Join Dead Frontier
Sorry, I will no longer be scripting for RMXP. I may or may not give support for my scripts. I don't have the will to script in RGSS anymore.
My script