[XP] Blizz-ABS

Started by Blizzard, January 09, 2008, 08:21:56 am

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legacyblade

You need to copy all three parts of blizzABS (in order) into your project. Make sure to generate a config script with the config program. You'll have better results that way :P

use this as a reference

http://forum.chaos-project.com/index.php/topic,23.0.html

edwardthefma

did that  allredy i have used older versions of this script before
i am the lead dev for the shellium mmorpg project
http://wiki.shellium.org/w/Mmorpg
shellium.org :) free linux shells pm me and i will gladly
help you get 1

legacyblade

What other scripts are you using?

edwardthefma

nothing its a new project with a blank slate
i am the lead dev for the shellium mmorpg project
http://wiki.shellium.org/w/Mmorpg
shellium.org :) free linux shells pm me and i will gladly
help you get 1

legacyblade

Then I'd try deleting the Blizz-ABS scripts, and reinserting them. If that doesn't work, send me a screenshot of your scripts.

edwardthefma

July 01, 2014, 05:02:39 pm #5245 Last Edit: July 01, 2014, 05:20:57 pm by KK20
ill make my project downloadable for you how about that :)

EDIT:
sent https://www.dropbox.com/s/9pjerzl5ght7mz9/Project1.rar
i am the lead dev for the shellium mmorpg project
http://wiki.shellium.org/w/Mmorpg
shellium.org :) free linux shells pm me and i will gladly
help you get 1

legacyblade

I see what you did thar :P

You've got them in backwards.

You have it as

BlizzABS part 3
BlizzABS part 2
BlizzABS part 1
main

it should be

BlizzABS part 1
BlizzABS part 2
BlizzABS part 3

R5GAMER

Quote from: R5GAMER on July 01, 2014, 04:35:21 pm
It is possible to change the width of the bar hp? in ABS-Blizz! Because I managed has changed the length! ^^


And for me lol :p
..........________
....'/,-Y"............."~-.
..l.Y.......................^.
./\............................_\
i.................... ___/"...."\
|.................../"...."\ .....o!
l..................].......o !__../
.\..._..._.........\..___./......"~\
..X...\/...\.....................___./
.(. \.___......_.....--~~".....~`-.           
....`.Z,--........./.....................\
.......\__....(......../.........._____)
...........\.........l......../---~~" /
............Y.......\................../
............|........"x_____.^
............|.....................\
............j.....................Y

heman

Hi,

I'm trying to find a way to count the number of times a skill hits an enemy, or better yet just count the number of times an enemy was hit during a certain time period.

To be more specific, I'm using the rapid fire script and i want it to count the number of time the skill hit an enemy (or enemies) and if i hit the enemy 10 times while the skill was active then it will deal an additional attack. if possible I'd also like to save the number of hits as a variable.






legacyblade

With how the system works, you'd have to do a bit of work to get that up and running.

First, every enemy you want this to work on would have to have it's event page trigger set to being hit with that skill. Then you have their event page add to a variable. Then in the combo system, at the end of the skill's combo, you check if whatever variable you've had the enemy event pages setting is 10 or greater. Then you have it do whatever you'd like it do in the event the skill hit ten times.

heman

Quote from: legacyblade on July 08, 2014, 03:25:18 pm
With how the system works, you'd have to do a bit of work to get that up and running.

First, every enemy you want this to work on would have to have it's event page trigger set to being hit with that skill. Then you have their event page add to a variable. Then in the combo system, at the end of the skill's combo, you check if whatever variable you've had the enemy event pages setting is 10 or greater. Then you have it do whatever you'd like it do in the event the skill hit ten times.


yea i realize that but how do i trigger an event whenever an enemy is hit? i can't think of any way to detect if the enemy was hit or not.

KK20

July 09, 2014, 03:16:32 am #5251 Last Edit: July 09, 2014, 03:19:25 am by KK20
@^

http://forum.chaos-project.com/index.php/topic,12230.0.html
You should also check the manual because it explains how to do that already.

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Sylphe

hey I didn't found... How to check which battler I'm controlling on the map ?
I only can check if a battler is in the party or not but I don't know if I'm controlling him (I don't use caterpillar)
blindly follow his heart can lead to the loss

Sylphe, descendant of Zoldik Family.
Quote from: TedBearTRY KEEP UP

KK20

$game_player.battler

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Sylphe

Ok thank you =) and also, I'm searching for making the 'swimming' script that is very good compatible with BlizzABS.
I think there is a problem with this small method :


def change_water_passable(passage=0)
   
    @water = []
    (0...$game_map.width).each {|x|
      (0...$game_map.height).each {|y|
        [2, 1, 0].each {|i|
           id = $game_map.data[x, y, i]
           @water << id if $game_map.terrain_tags[id] == Swim_Config::WATER_TERRAIN
    }}}
    # This code will get all the possible tile id with
    # water terrain tags
    @water.each {|i|  $game_map.passages[i] = passage  }
    # then this code will change all the water passages
  end


Because when I press Enter before a water_terrain (with the right tag), the tile does not become passable, so my character can't move on.

I also Have a problem when changing the sprite... How to change my character sprite ? Lol it uses this piece of code :


swim_graphic = player.character_name + Swim_Config::SWIM_EXTENSION 
  $game_player.character_name = swim_graphic
    player.set_graphic(swim_graphic, player.character_hue, player.battler_name, player.battler_hue)
         


I don't know why but my character doesn't get his graphics changed at all when performed :/
        (however I show a small window whith my character displayed on it and the character on the window IS changed properly O_O - my window uses
 
draw_actor_graphic(actor, 20, 60)

)
Well I searched in BlizzABS some key words like 'passages', 'map', 'characters' but no clue how to simply change the graphics in another script
blindly follow his heart can lead to the loss

Sylphe, descendant of Zoldik Family.
Quote from: TedBearTRY KEEP UP

Epherex

Hey, I'm pretty sure this bug has already been mentioned here, but I have no time to read all the pages inside this topic.
I have Blizz-ABS 2.86 with Direct Hotkeys on, and if something is stored to the hotkey 2 and I press arrow down, it activates.
Help me please? xD

KK20


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Metaron

Hi, is there anyway to remove all active summons at once from the map for cut scene purposes?  :)

Wolyafa

Ooookay... I have a question :
I "once" had an addon for the Blizz ABS (Which was pretty bugged at the time I had it)
Which showed info for "all your party members" on screen in the upper left corner, like current HP/Mana etc...

Can someone please post me a link to that script and / or how I could make a "custom" interface for my needs?

like, the "selected" chara info on top and the "other" party members on bottom line, like this :



Very thankful for any help! :3