I have a question about setting up a Critter's AI system. I have read the manual tons of times but I need help setting up this scenario:
Joe is a Critter
The Bear is an Enemy
Billy is our actor
I would like to have Joe mess with the Bear and only the Bear.
But when Billy comes to help Joe as long as Billy doesn't not hurt Joe. Then Joe will not attack Billy but only the Bear. Finally once Billy and/or Joe defeat the Bear, Joe goes back to a neutral state, and leaves Billy alone. How would I go about setting this up?
Joe is set up like this.
Joe\c[4]\[10000000]
The Bear works fine it's just Joe's crazy ass.
Also is there a way to remove the name, hp bar, and sp bar from the HUD? I only want to see the current item and skill equipped because I'm using another HUD. Thanks in advance.