[XP] Blizz-ABS

Started by Blizzard, January 09, 2008, 08:21:56 am

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randhill

Ok Maybe this is one of another dumb question which has been answered for centuries but as I cannot find it, I want to ask again:

-How can you execute Event just after a monster dies?(Which Script code)

Example: Fighting a boss, boss dies and then some kind of text appear.

I tried to look for it in the manual but well, as far as I know, there was no mentioning it.
Thanks for helping me :)

fugibo

Last time I checked, the event autoruns after the monster dies. Just kill it and the event will run.

randhill

Ohhhhhh. I get it! So basically you just have to set up the Commands in enemy event itself and when it is destroyed, the event will be executed!!!

Wow, new discovery :D
Thanks :)

Aqua

Quote
3.2.3. How to start the Event Code of Battlers
To start the event code of an battler, you only have to kill him. If the battler is an enemy and respawns, the code will be simply executed again if you kill the enemy again. If you want to prevent this, you can simply use a switch. Preconditions work the same way like in normal events.


Here it is in the manual.

Let's see... this question has been asked... at least 5 times.
Blizz-ABS really needs a FAQ :P

Hellfire Dragon

Quote from: Aquaman on April 11, 2009, 12:12:54 pm
Here it is in the manual.

Let's see... this question has been asked... at least 5 times.
Blizz-ABS really needs a FAQ :P

A FAQ and a search button in the manual :P

fugibo

Or OpenOffice.

With a search button.

...

Blizzard

Quote from: Lani on April 11, 2009, 03:09:34 am
Okay, I'm not sure if this is a bug or not.
But when I have an event code in the enemy and using a respawn point for the enemy(well enemies actually), they just won't respawn.

Like, I have "Change Variable 4: Amount killed +1" and after I kill it he won't respawn. But as soon as I take out the "Change Variable" he respawns.
Makes it kinda hard to create a mini-game where it calculates your points and what not...

I'm just not sure if Blizz-ABS supports this or if it's a bug so I'm just mentioning it  :^_^':

PS. I can give you a demo if you can't recreate it...


I fixed that in v2.3x. o.o

Quote from: Aquaman on April 11, 2009, 12:12:54 pm
Let's see... this question has been asked... at least 50 times.


Fixed.

Quote from: Sally on April 11, 2009, 01:07:25 pm
a search button in the manual :P


I know. ._.;
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Hellfire Dragon

My projectile weapons wont work... I have everything named properly, when i hit the attack button all i get is the buzzer sound. The weapon is set to be bow & arrow, weapon has icon named 'handgun.png' there's a charset called 'handgun.png' I set the weapon to use handgun bullets,
Spoiler: ShowHide

So what's wrong?

Blizzard

You didn't assign the item "Handgun Bullets" as hotkeyed item. How else is the system supposed to know what item you actually want to use as ammo?
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Hellfire Dragon

By hotkeyed, you mean go to the pre-menu and equip it in hotkeys right? I did

Blizzard

And you pressed the number key so it appears in the item slot in the main HUD?
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Hellfire Dragon

>.< Now I feel like an idiot.... :<_<:

Blizzard

Don't worry, you're not the first this happened to. In fact I'll include this question in the Blizz-ABS FAQ.
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Hellfire Dragon

Okay how about this, I get this error when I kill en 'object' the \o[ID] enemies
Spoiler: ShowHide

Blizzard

I'll probably not look into it as I'm currently changing that subsystem because I am implementing a generic alignment system. That means that in future "\o[ID]" will probably look like "\e[ID] \g[5]" where 5 would be group #5 that was marked as lifeless. xD
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Hellfire Dragon

If direct hotkeys are enabled, you can't use projectile weapons because you can't set the item as a hotkey

Blizzard

I know. Anybody has a suggestion how to solve this problem?
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Quote from: winkioI do not speak to bricks, either as individuals or in wall form.

Quote from: Barney StinsonWhen I get sad, I stop being sad and be awesome instead. True story.

Hellfire Dragon

April 17, 2009, 02:24:41 pm #1897 Last Edit: April 17, 2009, 02:35:55 pm by Sally
Blue dots keep appearing randomly on the minimap now :<_<:
Spoiler: ShowHide


EDIT: It starts when an enemy is killed, a blue square appears where it died and then just seem to keep spreading

Landith

Blue Squares means a dropped item.
Are they like spreading after you kill 1 enemy?
Or after you kill multiple enemies..?

Hellfire Dragon

After I kill one enemy, and they appear all over the place, but I don't have enemies set to drop anything :huh: