Greetings!
I've been really enjoying playing around with the B-ABS, enough that it's taking too much time away from my studies, lol! Anyway I was searching through both the manual and forums and I haven't found an answer yet. It could be that at this moment that the ABS cannot do it (for #2 and #3) but #1 should at least be doable. Here goes!
#1) Is there anyway for me to remove the damage popup? Like when my actor attacks or get attacks, to not let those numbers popup? I plan to use the ZHUD and and I don't want numbers at all.
#2) Is there a way for different weapons to have different "sound range"? For example, using a knife is silent and the sound range it produces would be 0 or 0.5. A gun would have a larger sound range. And everyone on the screen should be able to hear an explosion (like from a grenade).
#3) If you have played Metal Gear Solid then you would know this. I want it that whenever an enemy (of a set ID, I don't want everyone to have this) perceives the actor (via sight or sound) I want a short defined animation to play (like an exclamation point appearing above their head).
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#4) Is there any way to change the modifier of damage done to an enemy's back? For example, if the actor uses a knife from the enemy from behind, it would do 3x the normal damage.
[/EDIT]
If the B-ABS cannot do any of these, a simple no would suffice (or if for some reason you like my ideas, you could tell me that you're thinking of putting them in a later update). I'm not sure if #2/3 is possible but I'm pretty sure #1 would be.
Thank you Blizzard! Thanks for giving me something to do when I get headaches from my upper division math courses (I'm a math major).