->If you've read my post in the Welcome section, you might know now that I'm currently busy being the project leader of 2 thesis projects: Computer Programming 3 and Philippine Literature... Well I've got great news, I JUST GOT FREAKIN' ASSIGNED AS A PROJECT LEADER IN ANOTHER THESIS PROJECT!!!

This time, it's Design & Structure of Algorithms... We're supposed to "Pseudo-Reverse Engineer" any game in order to get the algorithm used on the game and present it to a panel of judges... Basically, we're gonna read stuff from games to learn how it functions... Being a game developer myself, I somehow felt confident that I can do this easily... I even have my own game that I can present to them...

Then it hit me...
WIPE IS STILL NOTHING BUT MAP!!!

(not really, but it's still too empty to be presented)
So now I'm open for suggestions on which RMXP game to use (preferably just a few minutes to an hour long)... As much as possible, I'd want to use a game that doesn't use too much complicated scripts (so I don't have to explain those parts) and has interesting event systems, as event systems are basically scripts dressed up to be understood as an algorithm (which can then be used in any language)... Currently, I'm considering:
Arshes Goes to Battle Camp
CoSLaL
Midnight (by Zylos)
This Side Backwards' games
So what do you think would be best for my situation? :3
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