Update to v1.1! Several minor bugs have been fixed, and everything now works the way it says in the instructions. The weather effects themselves are now handled independently from the time system, so speeding up or slowing down the time system will not, for instance, cause thunder to happen constantly. In addition, the weather durations are now handled through the time system, and configured individually for each weather effect. You can now define a variable to hold the current weather index, allowing you to more easily check the current weather from events. The demo has also been updated to showcase some of the new features.