Well I want to make it so that every world in my kingdom hearts game has it's own map, and then a battle map. On the battle map depending on the battle sequence (determined by a random variable), a different group of enemies shows.
Example:
If Var = 1 it shows enemy group 1 with 3 monsters
If Var = 2 it shows enemy group 2 with 5 monsters
If Var = 3 it shows enemy group 3 with a boss and 3 monsters.
So by using an ABS I managed to get that part down. Now I'm stuck on another part. In the default rmxp system, it has enemy encounters by steps. I want to know, how i can make it so that every random number of steps, the player is teleported to the battle map.