As of April 14 of 2012, the story starts here:
You - or - The Player, have woken in an abandoned hospital. Blanketed in darkness, you examine your surroundings
after temporarily overcoming your inundating emotions of fear - fear of change, fear of isolation, fear of imagination,
fear of fear itself. Across the room from you, is a broken door. You notice that the door is constructed of advanced
technology that couldn't match the power of whatever it was that destroyed it. It's door hangs limp, taunting you with a
silent beckon. Your vision starts to gradually adapt to the darkness and you muster your misfit courage for a false threat.
You walk pass the door, as it gently shoves you into the next room. You feel confident of your new energy and slowly walk
down the new room. You notice the wide area is scattered with boxes that you don't have interest in opening, however,
directly in front of you is a corridor. This entrance of the corridor bisects the wall it leans on. You notice two doors to each
side of the corridor. You walk closer to the corridor and more boxes develop within the seen darkness. There is a still silence
that clenches your nerves. As you begin to walk toward the corridor you notice that the entrance was originally a thin metal
gate, that is now just a gaping hole. You notice it was a clean destruction, for the hole is not jagged and there is no haphazard
cluster around the fraud entrance. But your eyes are too trained on the edges of the hole, that you miss the first action that
was followed by echoing footsteps. Footsteps that were not hostile and approached you, but those that were light and soft and
avoided you. You saw a small head darting left and right, getting smaller very quickly. You take a step closer, but you here a door
bang open. Was that a child? You hope to God it is, because your imagination now torrents your head, and some malicious
thoughts have bypassed your ignorance toward a less welcome part of imagination.
You check each door before you proceed down the corridor, the left one's handle was free and proposed the door was open.
But as you opened the door, it did not move. Something behind it was leaning on the door, obstructed it's way. You quickly
assume that nothing of importance is within the room and proceed to the second door. The door disallows you to enter,
learning that it's locking, and you immediately exclude yourself from that conflict. Your hopes light a little as you enter the
corridor, having to lazily weave through a small barrage of boxes that have no business inside the hallway. You see a single
door that is cracked opened, probably the lock was broken and the door can't close all the way.
You open it to a wider and much longer hallway. You quickly catch sight of a light glowing faintly from underneath door,
just one door, out of the many here. Seeing the barren place and vacant wheeled beds, still wheel chairs, and glossy white
and green (or whatever color that might be) textiles on the floor, you inference you're in a hospital. But seeing that light as
the only sign of human left here, you steadily proceed to it. Your hair jumps as you hear breathing, heavy breathing. But after
a second of stillness, you realize it was just you. The absence of sound was devastating. It was like standing in an empty,
black void. The start your walk again toward the door and touch the metal handle of the lit door -