No, because the script deletes the file if the file already exists. The script is super simple. If the file exists, delete it, then open the file and never close it. Now when the program closes, the program no longer has that file open and any other program can alter the file. Which means, next time you run the game, the game checks for the file and deletes it then re-opens it. An error will occur if the file is already open in another program.